Config file ".cfg" not found. Config file ".cfg" not found. Begin reading config file "dtsScene.cfg". End reading config file. First pass: enumerate scene... Processing Node base01 with parent Scene Root Found subtree starting at Node "base01" Processing Node start01 with parent base01 Processing Node Cylinder2 with parent start01 Processing Node detail2 with parent base01 Processing Node bounds with parent Scene Root Bounding box found Second pass: put shape structure together... Adding detail named "detail2" of size 2 to subtree "base01". Adding node "base01" with parent "base01" to subtree rooted on node "base01". Adding node "start01" with parent "base01" to subtree rooted on node "base01". Adding node "Cylinder2" with parent "start01" to subtree rooted on node "base01". Attaching object to node. Adding object named "Cylinder". Adding mesh of size 2 to object "Cylinder". Third pass: Collapsing unneeded nodes... Removing node "base01" Removing node "start01" Add default object states... Adding object state to 1 detail level(s) of mesh "Cylinder". Adding frame. Object is visible. Object offset transform for mesh dl=0: scale: x=1.00000, y=1.00000, z=1.00000 stretch rotation: x=0.00000, y=0.00000, z=0.00000, w=1.00000 translation: x=0.00000, y=0.00000, z=0.00000 actual rotation: x=0.00000, y=0.00000, z=0.00000, w=1.00000 --------------------------------- Add default node states... Adding node rotation at time 0.000000 for node "Cylinder2". rotation: x=0.00000, y=0.00000, z=0.00000, w=1.00000 --------------------------------- Adding node translation at time 0.000000 for node "Cylinder2". translation: x=0.00000, y=0.00000, z=0.00000 --------------------------------- Adding 0 sequences... Optimizing meshes... Optimizing mesh "Cylinder" detail level 2. 170 verts before joining verts 170 verts after joining verts 108 faces before stripping Using Quick, dirty, & ugly stripping method. 48 strips with average length 4.29 (range 3 to 19) and 2 reversals Shape Hierarchy: Details: detail2, Subtree 0, objectDetail 0, size 2 Subtrees: Subtree 0 Cylinder2 --> Object Cylinder with following details: 2 Sequences: Material list: material #0: "lyhty".