Main Menu Page 1 򗯜 Editorial 򗛲 -------------------- 2 Welcome Pacmag Staff - Credits! How to make color ads 򗯜 Vote Charts 򗛲 ------------------------ 2 Board Top 10 Sysop Top 10 Most Popular Trader Top 10 򗯜 Upload Statistics 򗛲 ------------------------------------ 2 Board Upload Top Board Callers Top Board Download Top Traders Upload Top 150 Traders Overall Upload Top 150򗯜 Misc Stuff 򗛲 -------------------------- 2 Interview with Devilstar A new Virus every day 10 years with Amiga CD-ROM for Amiga Directory Opus 5.0 򗯜 AmiGames 򗛲 ------------------------ 2 Gulp High Seas Trader Sensible Massacre 2 򗯜 Snes Games 򗛲 ------------------------ 2 Console Corner Head-On Soccer Metal Warriors Kyle Petty's No Fear Racing Super Bomberman 3 Super Drift Out Snes Top Ten Main Menu Page 2 򗯜 The Movies 򗛲 ------------------------ 2 An Awfully Big Adventure Dumb and Dumber Schindler's List Movie Cliches 򗯜 Board Adds 򗛲 ---------------------- 2 Battle Field BodyCount Critical Zone Cyclone Zone Electronic Confusion Land Of Frosties Illegal Connextion Mercyful Fate Metal Connextion Nonstop Up'n'Down Northern Palace Sky Tower Static Chaos Susperia 2 The Channel Warez Unlimited 򗛲 ---------------------- Welcome 򗯜 PACMAG #380 1Welcome to 7PACMAG #381! And for a change we can't say, that nothing has happened in the 4Commodore1 saga because, as you probably all know by now, C= has been bought by the multi-national company 4Escom1, whose Danish boss is a former C= Scandinavia employee! Escom will continue to manufacture the 4Amiga1, but will also revive the C= PC! The plans for further 4Amiga1 - development are very sketchy at the moment - we don't know what will happen, but 4Escom1 has made it clear, that they'll NOT just produce PC's and Power PC's like every- body else, so a 4RISC-based Amiga1 running both Amiga-software and PC and MAC software is probably the way it'll go - not bad - especially if 4Escom1 continue to develop the wonderful Amiga OS. Well enough said about the 4Amiga1 - we're probably all happy that the nightmare is over, and that 4Amiga's1 are going to hit the streets soon. BUT this is 7PACMAG 1- and what do we have for you this time? Well we have the usual 4trader / board-charts1 of course, and 4game-reviews1 and 4movie- reviews1. We also have an interview with 4Devilstar1, an article about the irritating 4viruses1 destroying lots of peoples HD's, and a look at the many clichees haunting the movies! We've got something about 4CD-ROM1, and an Amiga-users view on the Amiga and why it is such a wonderful machine, and much more!1 4See Ya! 򗛲 And keep trading. 1 9-5-94 *  Pacmag Staff 򗯛 Credits 򗛲 --------------------------- 5 Coding: 1 Robotnik - Vanity 5 Main Graphics: 1 Tactica - Vanity 5 Startup Logo: 1 Sca - Polka Brothers 1 Devilstar - VD/FLT 5 Music: 1 MeloManiac - Vanity 5 Editors: 1 Robotnik & Zany - Vanity 5 Co-Editors: 1 Melomaniac, The Freak, Mickey & Gandalf - Vanity 5 Counting & Voting Tools: 1 Caesar - Independent .2 Info On How To get Color In The Board Ads... 򗯛 C1o8l9o3r 򗛲 ----------- 6 Want color in you ads.. ok this is how it works... there are 10 colors to choose among, they are : 0 0 is dark blue, 1 1 is blue, 2 2 is light blue 3 3 is dark red, 4 4 is red, 5 5 is light red 6 6 is pink, 7 7 is green 8 8 is light green 9 9 is white... 2 how to change color?.. you change colors with the use of : @ so in order to make a line go like this : 5C1o8l9o3r2 you would have to write this : @5C@1o@8l@9o@3r@2 the last >@2< was to get the color back to what it was when we began.. in order to 6highlight2 some thing you would write : @6highlight@2 ok!.. got the hang of it yet?... great!.. then lets see som colorsful board ads for next issue 1 7  Vote Charts : The Board Section... 0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 򗯖T O P T E N F A S T E S T B O A R D S0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 0 3 NR. BOARD NAME GROUP SYSOP POINTS LAST MONTH 8(-=----=-------------------=---------------=-------------=------=------------=-) 9 1. SKY TOWER PSG/LSD/HF ENZO 37 (1) 6 2. BODYCOUNT VD/POLKA BROS. DEVILSTAR 29 (2) 5 3. SUSPERIA VANITY ZANY 25 (3) 4 4. STATIC CHAOS KINGDOM JSON 19 (5) 4 4. WAREZ UNLIMITED VANITY GILTHANAS 19 (4) 4 6. ELEC. CONFUSION PASSION WEBSTER 16 (-) 4 6. PLASTIC PASSION CRYSTAL TARZAN 16 (-) 4 8. THE NORTHERN PALACE ACCESS PLAYMATE 15 (9) 4 9. MERCYFUL FATE PRODIGY METAL FORCE 14 (8) 4 10. INFECTIOUS GALAXY DARKWING 9 (-) 8(-=----=-------------------=---------------=-------------=------=------------=-) 0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 򗯖T O P T E N C O O L E S T B O A R D S0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 0 3 NR. BOARD NAME GROUP SYSOP POINTS LAST MONTH 8(-=----=-------------------=---------------=-------------=------=------------=-) 9 1. BODYCOUNT VD/POLKA BROS. DEVILSTAR 26 (1) 9 1. SUSPERIA VANITY ZANY 26 (3) 5 3. STATIC CHAOS KINGDOM JSON 22 (7) 4 4. SKY TOWER PSG/LSD/HF ENZO 18 (2) 4 5. WAREZ UNLIMITED VANITY GILTHANAS 16 (-) 4 6. BATTLEFIELD PSE/DR FLOZZY 15 (-) 4 6. ELEC. CONFUSION PASSION WEBSTER 15 (-) 4 6. THE NORTHERN PALACE ACCESS PLAYMATE 15 (5) 4 6. MERCYFUL FATE PRODIGY METAL FORCE 15 (9) 4 10. CRITICAL ZONE THE LOWLIFES SCQEECH 14 (-) 8(-=----=-------------------=---------------=-------------=------=------------=-) <. A  Vote Charts : The Sysop Section... 0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 򗯖 T O P T E N N I C E S T S Y S O P0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 0 3 NR. NAME GROUP BOARD NAME POINTS LAST MONTH 8(-=-----=-------------=---------------=------------------=------=------------=-) 9 1. DEVILSTAR/SCA VD/POLKA BROS. BODYCOUNT 35 (3) 6 2. ZANY VANITY SUSPERIA 23 (7) 5 3. JSON KINGDOM STATIC CHAOS 22 (5) 4 4. GILTHANAS VANITY WAREZ UNLIMITED 21 (8) 4 5. WEBSTER PASSION ELECTRONIC CONFUSION 18 (-) 4 6. METAL FORCE PRODIGY MERCYFUL FATE 17 (8) 4 7. DARKWING GALAXY INFECTIOUS 16 (-) 4 8. ENZO PSG/LSD/HF SKY TOWER 15 (1) 4 9. JOSHUA EXC/POS/CLS CYCLONE ZONE 13 (4) 4 9. FLOZZY PSR/DR BATTLEFIELD 13 (-) 8(-=-----=-------------=---------------=------------------=------=------------=-) 0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 򗯖 T O P T E N C O O L E S T S Y S O P0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 0 3 NR. NAME GROUP BOARD NAME POINTS LAST MONTH 8(-=-----=-------------=---------------=------------------=------=------------=-) 9 1. DEVILSTAR/SCA VD/POLKA BROS. BODYCOUNT 36 (3) 6 2. GILTHANAS VANITY WAREZ UNLIMITED 24 (9) 5 3. JSON KINGDOM STATIC CHAOS 23 (4) 4 4. METAL FORCE PRODIGY MERCYFUL FATE 21 (-) 4 5. WEBSTER PASSION ELECTRONIC CONFUSION 17 (-) 4 6. ZANY VANITY SUSPERIA 16 (5) 4 7. FLOZZY PSR/DR BATTLEFIELD 15 (-) 4 8. DARKWING GALAXY INFECTIOUS 14 (-) 4 8. ENZO PSG/LSD/HF SKY TOWER 14 (1) 4 8. JOSHUA EXC/POS/CLS CYCLONE ZONE 14 (6) 8(-=-----=-------------=---------------=------------------=------=------------=-) F L Q(  Vote Charts : Most Popular Traders Section... 0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 򗯖 T E N F A S T E S T T R A D E R S0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 0 3 NR. NAME GROUP POINTS LAST MONTH 8(-=-------=----------------=---------------=---------------=-----------------=-) 9 1. SCA POLKA BROTHERS 23 (7) 6 2. MICKEY VANITY 22 (2) 5 3. MR. HYDE PRESTIGE 20 (3) 4 4. CAESAR INDEPENDENT 18 (8) 4 5. NOOKMAN VANITY 15 (-) 4 6. GANDALF VANITY 14 (-) 4 6. MANIAC.KC ACCESS 14 (-) 4 8. DEATHKNIGHT PRESTIGE 13 (5) 4 8. MANDRAKE VANITY 13 (-) 4 10. LABEL ACCESS 12 (-) 8(-=-------=----------------=---------------=---------------=-----------------=-) 0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 򗯖 T E N C O O L E S T T R A D E R S0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 0 3 NR. NAME GROUP POINTS LAST MONTH 8(-=-------=----------------=---------------=---------------=-----------------=-) 9 1. SCA POLKA BROTHERS 22 (9) 6 2. MR. HYDE PRESTIGE 18 (3) 5 3. MICKEY VANITY 16 (2) 4 4. CAESAR INDEPENDENT 15 (5) 4 5. LABEL ACCESS 13 (-) 4 5. NOOKMAN VANITY 13 (-) 4 5. RELIEF THE LOWLIFES 13 (-) 4 8. GILTHANAS VANITY 12 (7) 4 8. WENIX OUTLAWS 12 (-) 4 10. DEATHKNIGHT PRESTIGE 10 (6) 8(-=-------=----------------=---------------=---------------=-----------------=-) 0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 򗯖 T E N F U N N I E S T C H A T T E R S0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 0 3 NR. NAME GROUP POINTS LAST MONTH 8(-=-------=----------------=---------------=---------------=-----------------=-) 9 1. RELIEF THE LOWLIFES 25 (-) 6 2. SCA POLKA BROTHERS 21 (-) 5 3. BOUNCER THE OMEN 18 (-) 4 4. DELIVERYMAN POISON/GALAXY 17 (-) 4 4. KRONION VANITY 17 (-) 4 6. MANDRAKE VANITY 15 (-) 4 7. MR. HYDE PRESTIGE 14 (-) 4 7. THE DANCING DUCK THE OMEN 14 (-) 4 9. WEBSTER PASSION 13 (-) 4 10. CONAN & NEWTON REBELS 12 (-) 8(-=-------=----------------=---------------=---------------=-----------------=-) VH [  Upload Statistics : The Board Upload Top... 0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 򗯖 B O A R D U P L O A D T O P0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 0 3 NR. BOARDNAME GROUP MONTHLY U/L LOCAL U/L LAST MONTH 8(-=---=------------------=----------------=------------=--------------=------=-) 9 1 SKY TOWER PSG/LSD/HELLFIRE 356903K 0K (1) 6 2 SUSPERIA VANITY 210108K 8241K (5) 5 3 NORTHERN PALACE ACCESS 207108K 0K (2) 4 4 NONSTOP UP'N'DOWN 2000 A.D. 204861K 0K (3) 4 5 THE CHANNEL SKID ROW 195633K 0K (13) 4 6 WAREZ UNLIMITED VANITY 190600K 0K (6) 4 7 BODYCOUNT VD/POLKA BROS. 188162K 19338K (4) 4 8 ELECTRON. CONFUSION PASSION 185142K 0K (10) 4 9 STATIC CHAOS KINGDOM 184566K 0K (12) 4 10 BATTLE FIELD PSR/DR 154997K 0K (14) 8(-=---=------------------=----------------=------------=--------------=------=-) 0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 򗯖 B O A R D U P L O A D T O P0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 0 3 NR. BOARDNAME GROUP MONTHLY U/L LOCAL U/L LAST MONTH 8(-=---=------------------=----------------=------------=--------------=------=-) 4 11 METAL CONNEXTION SKID ROW 142937K 57196K (15) 4 12 CRITICAL ZONE THE LOWLIFES 129865K 22252K (7) 4 13 ILLEGAL CONNECTION INDEPENDENT 121591K 16697K (8) 4 14 CYCLONE ZONE EXCALIBUR/CLASSIC 114404K 0K (9) 4 15 MERCYFUL FATE PRODIGY 110101K 49657K (11) 4 16 LAND OF FROSTIES NEXUS 7 108331K 0K (16) 4 17 NECROPHILIA RESTLESS 30970K 11414K (19) 8(-=---=------------------=----------------=------------=--------------=------=-) 1 - The rest of the boards are missing becoz their sysops were to slow to 1 upload their lists... or they have closed etc... `p e Upload Statistics : The Board Callers Top... 0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 򗯖 B O A R D C A L L E R S T O P0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 0 3 NR. BOARDNAME GROUP MONTHLY CALLS LAST MONTH 8(-=----=---------------------=----------------=------------------=-----------=-) 9 1 SKY TOWER PSG/LSD/HELLFIRE 1389 (1) 6 2 SUSPERIA VANITY 1056 (3) 5 3 WAREZ UNLIMITED VANITY 952 (6) 4 4 BODYCOUNT VD/POLKA BROS. 937 (2) 4 5 NORTHERN PALACE ACCESS 917 (4) 4 6 NONSTOP UP'N'DOWN 2000 A.D. 699 (5) 4 7 STATIC CHAOS KINGODM 589 (7) 4 8 ELECTRONIC CONFUSION PASSION 486 (12) 4 9 METAL CONNEXTION SKID ROW 436 (9) 4 10 BATTLE FIELD PSR/DR 434 (13) 8(-=----=---------------------=----------------=------------------=-----------=-) 0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 򗯖 B O A R D C A L L E R S T O P0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 0 3 NR. BOARDNAME GROUP MONTHLY CALLS LAST MONTH 8(-=----=---------------------=----------------=------------------=-----------=-) 4 11 CYCLONE ZONE EXCALIBUR/CLASSIC 351 (8) 4 12 THE CHANNEL SKID ROW 328 (14) 4 13 CRITICAL ZONE THE LOWLIFES 294 (11) 4 14 MERCYFUL FATE PRODIGY 275 (10) 4 15 LAND OF FROSTIES NEXUS 7 244 (15) 4 16 NECROPHILIA RESTLESS 136 (18) 4 17 ILLEGAL CONNECTION INDEPENDENT 127 (16) 8(-=----=---------------------=----------------=------------------=-----------=-) i oR  Upload Statistics : The Board Download Top... 0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 򗯖 B O A R D D O W N L O A D T O P0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 0 3 NR. BOARDNAME GROUP MONTHLY D/L LAST MONTH 8(-=---=------------------=-----------------------=------------=--------------=-) 9 1 SKY TOWER PSG/LSD/HELLFIRE 837930K (1) 6 2 BODYCOUNT VD/POLKA BROS. 412548K (2) 5 3 WAREZ UNLIMITED VANITY 347290K (5) 4 4 NONSTOP UP'N'DOWN 2000 A.D. 289609K (4) 4 5 NORTHERN PALACE ACCESS 273818K (3) 4 6 STATIC CHAOS KINGDOM 242598K (8) 4 7 SUSPERIA VANITY 208154K (6) 4 8 ELECTRONIC CONFUSION PASSION 127584K (13) 4 9 BATTLE FIELD PSR/DR 115932K (11) 4 10 THE CHANNEL SKID ROW 108933K (10) 8(-=---=------------------=-----------------------=------------=--------------=-) 0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 򗯖 B O A R D D O W N L O A D T O P0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 0 3 NR. BOARDNAME GROUP MONTHLY D/L LAST MONTH 8(-=---=------------------=-----------------------=------------=--------------=-) 4 11 METAL CONNEXTION SKID ROW 85002K (9) 4 12 LAND OF FROSTIES NEXUS 7 45568K (14) 4 13 CRITICAL ZONE THE LOWLIFES 30494K (17) 4 14 ILLEGAL CONNECTION INDEPENDENT 27282K (15) 4 15 NECROPHILIA RESTLESS 20942K (19) 4 16 MERCYFUL FATE PRODIGY 6647K (7) 4 17 CYCLONE ZONE EXCALIBUR/CLASSIC 4354K (12) 8(-=---=------------------=-----------------------=------------=--------------=-) s x p 囲 廻 栦 瀈 ボ 璛  Upload Statistics : Traders Upload Top For The Month Of APRIL '95... 0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 򗯖 T R A D E R S U P L O A D T O P0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 0 3 NR. NAME GROUP MONTHLY U/L LAST MONTH 8(-=---=------------------=-----------------------=---------------=-----------=-) 9 1 CAESAR ARE THERE ANY LEFT????? 117557K (11) 6 2 DIZY (*) VANITY (*) 90927K (10) 5 3 CARRERA HORSENS BY NIGHT 82589K (7) 4 4 MICKEY ..OO VANITY OO. 80524K (16) 4 5 MANIAC.KC X驻皛`-{ ACCESS }-'~挨 80114K (39) 4 6 SPEEDY PRAESTOE 71925K (1) 4 7 FURY (*) PRESTIGE (*) 71606K (75) 4 8 SCQEECH (O) CRITICAL ZONE (O) 69004K (4) 4 9 SHOCK KRONION WAS HERE! 68541K (108) 4 10 RAJ <+> PSG HAMSTER <+> 67588K (17) 8(-=---=------------------=-----------------------=---------------=-----------=-) 0 3 NR. NAME GROUP MONTHLY U/L LAST MONTH 8(-=---=------------------=-----------------------=---------------=-----------=-) 4 11 BLACKEYE -_- SKID ROW -_- 63298K (14) 4 12 GANDALF -=> VANITY <=- 62263K (60) 4 13 NOOKMAN << VANITY 95' >> 57661K (9) 4 14 LABEL - ACCESS LSD - 55748K (6) 4 15 MANDRAKE -=*环VA/\/ITY帆*=- 53147K (25) 4 16 BIRD .:EDGE:. 51886K (20) 4 17 XXL *+- EDGE -+* 51538K (30) 4 18 RAM&VAZ CLASSIC/ACCESS 48105K (-) 4 19 ACOMA ILLEGAL CONNECTION 46875K (2) 4 20 XMAN P.A.S.S.I.O.N 45839K (35) 4 21 EXOTIC ACCESS / POSSE 44923K (12) 4 22 THE DANCING DUC -* ()/V\@|\| LEADER *- 42729K (64) 4 23 SUBLOGIC -=-=- A((E$$ -=-=- 40804K (5) 4 24 GILTHANAS 换WAREZ UNLIMITED -VT 39516K (8) 4 25 FLOZZY BATTLEFIELD - PSE DKHQ 38349K (24) 4 26 PLAYMATE A((ESS 4 EVER 95 :> 35921K (13) 4 27 SPUNKI MALLING, DK 32206K (77) 4 28 RED CHEESE REBELS 31700K (146) 4 29 DARKELF -鳙(TRSI稟CS稩NS)击- 28494K (21) 4 30 TRAITOR [DEL!GHT] 24669K (22) 8(-=---=------------------=-----------------------=---------------=-----------=-) 0 3 NR. NAME GROUP MONTHLY U/L LAST MONTH 8(-=---=------------------=-----------------------=---------------=-----------=-) 4 31 HARDCORE |-.-/ SUMPEN \-.-| 23540K (29) 4 32 DR FAUSTUS LOOKING FOR A GROUP!! 21548K (31) 4 33 JLK DOWNTOWN 21431K (45) 4 34 PREFIX POLAND 19785K (-) 4 35 ZANY <-*-> SUSP@R!A BBS <-*- 18962K (19) 4 36 BOUNCER MY HOME IN HEAVEN 18533K (-) 4 37 DEATURE [*] KINGDOM! [*] 18142K (109) 4 38 AWESON ILLUSION/GERMANY! 17912K (-) 4 39 CONAN&NEWTON URSA MINOR! 17433K (46) 4 40 ZOLTRIX TRD/LSD/PFL/976/HF/ACS 17349K (90) 4 41 UTAH //UTAH//EDGE//COURIER// 15793K (55) 4 42 MC ZIPLIB 7TH LOWLIFES 15615K (38) 4 43 DAFFY >>>>>|<| EDGE |>|<<<<< 14350K (32) 4 44 MENACE [譞( O.M.E.N )譞譣 14070K (71) 4 45 禦鏓 谾 THV -*-[PSG]-COURIER-*- 13446K (-) 4 46 NEIL -*- FAIRLIGHT -*- 13299K (28) 4 47 ZINKO -=> / 11227K (106) 4 63 JANIT[]R -/ KING OF DENMARK -/ 10907K (66) 4 64 FATMAN (=) EXCALIBUR (=) 10897K (-) 4 65 POXIE _INDEPENDENT_ 9781K (-) 4 66 DARKWANDERER .XX:RST/EXC:XX. 9647K (-) 4 67 RELIEF -[-^7LL^LSD^ANX^CDY!^-] 9411K (86) 4 68 DR. CHAOS -* F B I *- 9398K (-) 4 69 CLOCK FAELLES KOEKNET 9318K (148) 4 70 MAXWELL SKID ROW AMIGA COURIER 9175K (73) 8(-=---=------------------=-----------------------=---------------=-----------=-) 0 3 NR. NAME GROUP MONTHLY U/L LAST MONTH 8(-=---=------------------=-----------------------=---------------=-----------=-) 4 71 MADMARDIGAN :> RESTLESS <: 9064K (-) 4 72 FUZZBOX +=-L0WLIF3S-=+ 8701K (-) 4 73 AL BUNDY JEWELS 8681K (15) 4 74 SKYWALKER :+: MODEL :+: 8594K (-) 4 75 MARC THE CHANNEL / SKID ROW 8107K (44) 4 76 NICKO SUPERIORS^GALAXY 8052K (72) 4 77 MORPH *WHO*CARES* 7564K (-) 4 78 MIKE DON'T SMOKE MY GRASS! 7481K (-) 4 79 N-GIN K0GE 7082K (33) 4 80 OZ SOMEWHERE 7053K (111) 4 81 DEATH WARRIOR - 7053K (-) 4 82 SPELLBINDER >:) =RESTLESS=DK=ORG= - 6775K (101) 4 83 INDY -*-INDEPENDENT-*- 6718K (-) 4 84 RAPTOR -^-DEATH ROW-^- 6524K (-) 4 85 MR.ORION ...:::EDGE-DKHQ:::... 6451K (-) 4 86 DELIVERYMAN PRIMAL RAGE 6386K (68) 4 87 ZYCH -*- C L A S S I C -*- 6272K (-) 4 88 DEVIL&RAVEN >TRISTAR^REDSECTOR< 6142K (-) 4 89 ROBOTNIK (*) VANITY (*) 6086K (67) 4 90 YEKO -7-/<-I-N-G-D-O-M-7- 6085K (92) 8(-=---=------------------=-----------------------=---------------=-----------=-) 0 3 NR. NAME GROUP MONTHLY U/L LAST MONTH 8(-=---=------------------=-----------------------=---------------=-----------=-) 4 91 WOZZY > SKID ROW '95 < 5970K (122) 4 92 AKIRO&DR.POOP -=( SCX / DCS )=- 5912K (-) 4 93 JABO (*) PRESTIGE (*) 5910K (47) 4 94 VOSTOK A非非稥稴稴 5878K (93) 4 95 DRUNKEN BUTTERF RST 5837K (136) 4 96 BEAST PQHC/RUSSIA 5749K (-) 4 97 THE COLONEL -- PASSION -- 5606K (74) 4 98 VIRUS .PIZZAND. 5514K (-) 4 99 MITHRIL MIDDLE-EARTH 5384K (-) 4 100 SCA -+ POLKA BROS +- 5361K (98) 4 101 MACHO -=[ EXCALIBUR ]=- 5350K (-) 4 102 LIGHTLIME -:-)RESTLESS-:-) 5211K (-) 4 103 THE MIGHTY ODIN VANITY '94 5202K (-) 4 104 LONG JOHN +|DPS|+ 4855K (54) 4 105 D-SIYA [ C L A S S I C 玗 4719K (43) 4 106 ZARCH TRIFLEX+ADDONIC 4331K (150) 4 107 JAM 览 (- HELLFIRE -) 览 4217K (-) 4 108 SEALAPEX GODS! 4207K (102) 4 109 MIGHTY THOR - 7LL / VIKINGS - 4184K (34) 4 110 RAMIREZ -^- HELLFIRE -^- 3990K (-) 8(-=---=------------------=-----------------------=---------------=-----------=-) 0 3 NR. NAME GROUP MONTHLY U/L LAST MONTH 8(-=---=------------------=-----------------------=---------------=-----------=-) 4 111 MAGZ [.SPEEDY/GROTESTICLE.] 3957K (99) 4 112 ZOLAR ->POL<- 3945K (76) 4 113 STRATOS [!#@]MEGASTYL@![!#@] 3926K (-) 4 114 JIM CEM CITY/LSD/STARGATE/A 3727K (26) 4 115 MAGOO TWL/ANTHROX 3699K (147) 4 116 CASE .XX>RESTLESS T访穦肥费稵 < 2587K (-) 4 130 GIZMODUCK KBH NV 2541K (-) 8(-=---=------------------=-----------------------=---------------=-----------=-) 0 3 NR. NAME GROUP MONTHLY U/L LAST MONTH 8(-=---=------------------=-----------------------=---------------=-----------=-) 4 131 LIGHTNING JACK ..PRIDELANDS.. ..+45.. 2436K (-) 4 132 AZLAN -== 7HE 0MEN ==- 2406K (52) 4 133 METAL FORCE 耐礟DY仆 耐礚SD/PC仆 2172K (138) 4 134 CASIO PARADISE CITY 1960K (-) 4 135 NASHUA >X< MEGABYTE BBS >X< 1926K (-) 4 136 MR.Z - ACCESS - NORWAY - 1865K (-) 4 137 RAHIEM (稥稴稴稥種稢稥) 1832K (-) 4 138 DECKARD NOWHEREATALL 1746K (-) 4 139 WALLIANT EJBY, DANMARK 1745K (-) 4 140 S-LOVE MEGA LEECHER! 1676K (144) 4 141 FAITH MONASTER LSD IDS 1662K (53) 4 142 WISEMAN OOO GALAXY OOO 1634K (-) 4 143 KRYPTON AMAGER 1539K (-) 4 144 SAXMAN NEXUS 7 - HEADQUARTERS 1520K (-) 4 145 TUMI -]DFS-95[- 1517K (-) 4 146 KRONION VANITY '95 LEADER 1477K (70) 4 147 GIGABYTE-MAN GER 1444K (-) 4 148 TERMINATOR OMEN / POISON ORGANIZER 1432K (65) 4 149 HAVE >> DEATH ROW << 1376K (149) 4 150 NIGHTHAWK REBELS CO-ORGANIZER 1348K (57) 8(-=---=------------------=-----------------------=---------------=-----------=-) 0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 򗛮 Total U/L'ed Bytes:򗯗 2636083k0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 0 8(-=---=------------------=-----------------------=---------------=-----------=-) 6 FEEL LIKE SOME OF YOUR UPLOADS WAS MISSING?!? 7 WELL THE BOARDS THAT WAS COUNTED CAN BE SEEN ON 9-BOARDS UPLOAD TOP-7 THESE 7 SYSOPS MADE SURE YOUR UPLOADS WOULD BE COUNTED FOR IN THIS ISSUE..... 8 SUPPORT THE BOARDS THAT SUPPORT YOU 8(-=---=------------------=-----------------------=---------------=-----------=-) 癟 诞 * 摩 " 訛  鈻  Upload Statistics : Traders Overall Upload Top, Since... Jan '93 0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 򗯖 T R A D E R S O V E R A L L T O P0 2-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 0 3 NR. NAME GROUP MONTHLY U/L LAST MONTH 8(-=---=------------------=-----------------------=---------------=-----------=-) 9 1 CAESAR ARE THERE ANY LEFT????? 2333231K (1) 6 2 NEIL -*- FAIRLIGHT -*- 1891195K (2) 5 3 D-SIYA [ C L A S S I C 玗 1484228K (3) 4 4 GILTHANAS 换WAREZ UNLIMITED -VT 1369865K (4) 4 5 NSL/MR.HYDE (==) EXCAL|BUR (==) 1354422K (7) 4 6 MICKEY ..OO VANITY OO. 1325625K (5) 4 7 BLACKEYE -_- SKID ROW -_- 1291366K (6) 4 8 MANDRAKE -=*环VA/\/ITY帆*=- 1090186K (8) 4 9 KRONION VANITY '95 LEADER 978773K (9) 4 10 MARC THE CHANNEL / SKID ROW 858251K (10) 8(-=---=------------------=-----------------------=---------------=-----------=-) 0 3 NR. NAME GROUP MONTHLY U/L LAST MONTH 8(-=---=------------------=-----------------------=---------------=-----------=-) 4 11 PLEXER CERWIN-VEGA BASS! 759568K (11) 4 12 BOZO R锽長S W驲LD L榱D镽 罬 752322K (12) 4 13 RAIST REBELS PC! 732574K (13) 4 14 THE FREAK [ PSG AND VTY 玗 726502K (14) 4 15 ROBOTNIK (*) VANITY (*) 691636K (15) 4 16 ZANY <-*-> SUSP@R!A BBS <-*- 667579K (17) 4 17 RICKY ROCK -*-PRODIGY-*- DK. 660854K (16) 4 18 ACOMA ILLEGAL CONNECTION 625019K (22) 4 19 RAVEN >--< PASSION >--< 620296K (18) 4 20 SPEEDY PRAESTOE 611464K (27) 4 21 NOOKMAN << VANITY 95' >> 608166K (25) 4 22 WARDANCER ---(VANITY)--- 605560K (19) 4 23 IRONMAN INDY WORLDLEADER 588865K (20) 4 24 STORM >> CRYSTAL << 579488K (21) 4 25 CROMER FRACTION 561193K (23) 4 26 THE MIGHTY ODIN VANITY '94 560410K (24) 4 27 MANIAC.KC X驻皛`-{ ACCESS }-'~挨 556347K (28) 4 28 SEARCHER LAND OF LOVE! 539851K (26) 4 29 SHOCK KRONION WAS HERE! 532797K (29) 4 30 SCQEECH (O) CRITICAL ZONE (O) 513124K (32) 8(-=---=------------------=-----------------------=---------------=-----------=-) 0 3 NR. 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NAME GROUP MONTHLY U/L LAST MONTH 8(-=---=------------------=-----------------------=---------------=-----------=-) 4 71 BLACK VIRUS =====>> BRONX <<===== 226110K (66) 4 72 FLOZZY BATTLEFIELD - PSE DKHQ 224759K (77) 4 73 THE VIRGIN VIRGIN'S LAND 223756K (67) 4 74 YEKO -7-/<-I-N-G-D-O-M-7- 219081K (70) 4 75 SUBLOGIC -=-=- A((E$$ -=-=- 218663K (81) 4 76 SCA -+ POLKA BROS +- 217408K (71) 4 77 HOTMILK NEMESIS WHQ. / SBS. 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NAME GROUP MONTHLY U/L LAST MONTH 8(-=---=------------------=-----------------------=---------------=-----------=-) 4 131 HARDCORE |-.-/ SUMPEN \-.-| 90768K (-) 4 132 PHAHP HIMMERLAND 90049K (132) 4 133 MANIAC SOMEWHERE :-) 89922K (125) 4 134 WEIRD DREAM RBS - LOCAL HERO - RBS 89459K (126) 4 135 TERRA MANDEN MED DE 2400! 85215K (127) 4 136 TERMINATOR OMEN / POISON ORGANIZER 84922K (128) 4 137 OMAR&RAM SONIC 79518K (129) 4 138 DARKELF -鳙(TRSI稟CS稩NS)击- 78210K (-) 4 139 DAFFY >>>>>|<| EDGE |>|<<<<< 78199K (-) 4 140 NIKE EXCALIBUR DK 75021K (-) 4 141 VICIOUS DECADE 74868K (134) 4 142 SHADOW & MCI --= SYNERGY BBS! =-- 74560K (135) 4 143 WENIX .XX OUTLAWS XX. 74540K (136) 4 144 RANCOR /7THE LOWLIFES/7--\/\ 74109K (137) 4 145 ICE MAN RANDERS, DK 73558K (138) 4 146 OXID F稟種稟稵穦稢 73213K (139) 4 147 JSON STATIC CHAOS KGD^^C 72283K (140) 4 148 TARZAN JEG ER PSYKOPAT!!! 71748K (141) 4 149 RAMIREZ -^- HELLFIRE -^- 71624K (149) 4 150 HITMAN (*) PRESTIGE (*) 71235K (142) 8(-=---=------------------=-----------------------=---------------=-----------=-) & 頯 鬜   Devilstar VD/PB interview 򗯜 INTERVIEW WITH DEVILSTAR! 񉪲 ==========================================================1 Hello all, MeloManiac speaking! The super graphics-artist, Devilstar has recently moved to Germany, to work on some games! I've talked to Devilstar about that, the state of the Amiga, and more! 8D: Hi, I`m Devilstar/Virtual Dreams/Polka Brothers! 3M: You're one of the most known graphics artists on the scene - and even if there should be somebody who don't know you by your name, he has probably seen some of your work. Can you mention a few of the demos/magazines etc., you've done graphics for? 8D: Sure, well let me see.. There was for RAW/Spaceballs, Upstream/Balance, DanskToppen/Passion, The Off.Eurochart/Static Bytes(Estrup), Hydra/Mr.hyde/Prestige, Pacmag(hehe), The Party 94, And Demos/compos: DemonDownload/Silents DK, The ZINKO intro/Polka, No Name/Polka, Prestige Crackintro/Prestige, Bobble Trouble/Polka, Prey/Polka, and MANY Party Compos.. >:) 3M: I doubt that anyone wouldn't agree that you're extremely good at what you're doing, and creates some really interesting and beautiful pictures. Are people nicer to you, meaner to you, or is it the same, now you've become so popular? 8D: Well thats VERY different from dude to dude, some dudes call Bodycount to chat with me, and some comes to talk at partys, but also some dudes are very afraid to chat/talk with me, and even I try to be as incoming and try to get the talk to be easy. Humm just come and chat if I WANT! But also the gfx are more easy to get released now. When I started the gfx drawing it was VERY hard to get anybody to release my gfx, and I thought I should NEVER get any released, but after I got some of it in the TSL demos and some nice places at partys, everybody wants to release 'em >:) 3M: Recently, you've become so popular that a German software house has hired you to do the graphics for some games. How did you get the job? 8D: Humm that was kinda' Mr.Hydes fault (hehe. thanx mate!!). He called me and said that a Danish firm called Brain Bug where seeking for a new graphician. I called 'em, and talked about it, later on I got the job, BUT the firm Brain Bug were moving/merging to Germany/Rainbow Arts, I therefore had the choice of NO JOB or GERMANY :) .. and I can say NOW that I DIDN'T regret moving! OFCOZ I MISS all u guys and the board and all about Denmark, but I get money for doing my hobby and thats MY GOAL!  3M: You told me it was a nightmare doing graphics on a SNES, because of the way its screen is build up of blocks that can have a maximum of 16 colours each. Would you prefer to work on the Amiga? 8D: Well it IS!!!! Well I WORK on AMIGA (ofcoz) but also on Mac, PC and Sillicon Gfx! Well the prob. is that if u do a BLOCK (everything HAVE to be blocks in the game projects) and if u do a blok of 8x8 pixels u can ONLY have 16 colors in it and that have to be out of 256 defined colors.. SNES SUX BIG FUCKING TIME!!!!! :) 3M: What do you think about the state the Amiga's in at the moment. Would you like to see the Amiga as the leading computer on the games market again? 8D: OFCOZ I will, the Amiga is a great machine and I LOVE it!! 3M: I can imagine you're even more busy now, than you were when you were doing graphics for demos etc. Will you only do graphics for games from now on, or....? 8D: Well I'm VERY busy now and I have NO time for demos!! But I'll never stop demo-drawing - I just have to get installed here in Germany! And then I'll start demo-drawing for real again 100% !! :)  3M: When can we expect to see your Amiga-game hit the market - if there is one? 8D: Well thats VERY hard to say because the Amiga is dead to EVERYBODY else than US (scene freaks). Well I KNOW it's cruel words and I DONT THINK that the Amiga will die, BUT my BOSS does :( 3M: What's after Rainbow Arts? More graphic for games on the cards? 8D: Well I really don't know, I guess I'll stay here for a while till I get enough money to start my own DANISH company (game company ofcoz) or I'll go to USA for some firm overthere!! :) :) 3M: Many people in the scene has, like you, started making graphics/music or programming demos - what's your advice to them. Should they try to get in contact with some software-houses, or were you, no offence, just lucky, or had the right connections, to get into the business? 8D: Well that depends on where, and which firm, and still then, it's very different, I guess if u think u have the skill and WANTS to do games, then just send some stuff or even better GO THERE!!! :)  3M: Now you've tried both making graphics for demos and for games. Which is the most fun, and the most satisfying? 8D: It's more EASY and more FUN to do demo-gfx! BUT it's more satisfying with game-gfx COZ u get PAYED!!!!!!! heheeh.... 3M: Yes, hehe, that's on of the big differences!;-) Can you make a living from doing games? 8D: Well haha.. I have a MERCEDES!!!!! heheheh.. so... :))) 3M: That should explain it!;-) So when are you coming back to Denmark? You have a board (BODYCOUNT) to run!;-) 8D: Well I guess I'll go to Denmark WHEN I got lotsa money to start my own softwarefirm!! Coz thats my GOAL!!!! 3M: Thank you Devilstar - it's been nice talking to you - and good luck on your games! 8D: Thanx pal!! Enjoy Denmark!! (I would, if I was there, sniff...) later! V ^ &  Advice on VIRUS-protection 4========================== 7EVERY DAY A NEW VIRUS4 ========================== 1Warning! The file xxx contains a virus. These txt files are becoming more and more common on the scene today. The past two months at least 10 new viruses has hit the scene, leaving trashed HD's and pissed off people in their trail. CED40.lha, LHA30.lha, DOPUS50.lha and ICOND13.lha just to name a few of them. Assholes who call themselves Circle Of Power are behind most of them and they have been traced to the sweedish scene where they have managed to piss off quite a few people. The virus releases recently seems to relate to a war that went on in the sweedish scene about 6-7 months ago. Some of you will remember a few txt files where a guy had made it his hobby to hack BBS's and then format them. There were also made statements about a crusade to 'clean the scene' and that is exactly what seems to be going on now. So how can I protect myself you ask? Is there any safe way to avoid these HD trashers? The answer is no, you cannot protect yourself 100% against a new virus, and right now they are appearing at a rate which no anti-virus programmer can keep up with. But you can look for a few things that would ring the alarm bell. 8FIRST OF ALL 3Is an archive full of shitty BBS adds and only one executeable with no documentation, it almost certainly means trouble. NEVER EVER relay on a program to do what the file_id.diz says it will do. If there is a documentation then look for the programmers name in it. if there's no name then don't run the file, there're not many people who would release a program without telling the user who made it and where to send bug reports and shareware fees ect. 8SECONDLY 1Is the executable still crunched when you have unpacked the archive? If so, then it's another sign that something is wrong. Not many programmers crunch their executables before they realease them. Try to decrunch and load them into a binary editor and have a look at them. You don't have to be a programmer to discover some nasty surprises. Common sense is all you need. 8ICOND13.LHA 3 That was exactly the case with ICOND13.lha. The file_id.diz stated that it would speed up MagicWB icons up by 50% when they were shown on Workbench. The program should also remove any unwanted tooltypes such as '换换 Icon by Martin Huttenloher ' 1 When the file was unpacked you would discover one executable which was crunched and a documentation written in Swedish with no name attached to it. It's really rare to see a program released without a doc written in English. When the executable was decrunched and loaded into a binary editor for a closer look, you would discover that in the buttom of the file the following directories were mentioned: PREFS, C, DEVS, L and LIBS. There are not many icons in the DEVS, L and LIBS dirs, most of you will agree with me on that, and didn't all recently COP releases destroy exactly those directories? In fact the file was a very nasty trojan which would remove the pointer to the first datablock and rewrite a random number of files (50-100) on your HD before it crashed the computer. That means that you had to reformat the drive in order to get it to boot up again. 8THIRD AND LAST 3The archive name. CED40.lha and DOPUS50.lha, have you EVER seen major updates of so popular programs wich over 90% of the scene uses, realeased as LHA archives and with no major group name attached to it? No I bet you haven't, and thats just another sign that something could be wrong. 8BOTTOM LINE 1 The ONLY way to be 100% safe is to ALWAYS keep a backup of your boot partition, and it should be no more than 1 week old. I got my boot partition destroyed by the cop virus found in the LHA30.lha archive, but fortunately I had an 2 day old backup, so all I really lost was some updated database files. If you think that backups is a hazzle and it takes too long time, takes too many floppies ect., then just think (for 1 minute) about how it would be, if suddenly your whole DEVS, L, LIBS, S and ENVARC were gone with the wind and forever lost. Imagine how long time it would take for you to get hold of everything again, and there's always something which you never will be able to get hold of. Not very pleasent to think about, don't you agree? Recently warnings went out about DPAINT50, the install script would format your harddrive, this shows that no file is safe and a backup is the only thing that protects you 100%. 3There's no sign of these virus releases are coming to an end, the latest txt files indicate that in the coming months, many new HD-trashers will hit the scene. One can only hope that the people behind them eventually pisses off so many people on the Swedish scene that this gets settled the hard way. Until that happens, a backup is the only thing that will save ya ass!!! 1We all love the scene, and there's no reason for Circle Of Power to destroy the fun for us. 8by GANdALF/VTY  : "R )j  An Amigalovers point of view 񈜂-------------------------------------- 񉃛 10 years of Amiga 񈜂-----------------------1 The Freak 3---- 4 In 1985 the Amiga was released to the public. Ah! The times. Who doesn't remember our astonishment when we saw Defender of the Crow, DPaint, Juggler etc.? Those were the days. Back when, the Amiga left everyone stunned, it simply knocked your socks off. That was ten years ago. This is now. 5 The A1000 was the first Amiga, and as such it featured Kickstart 1.0 (quickly changed to 1.1 as far as I remember), ECS chipset and a whopping 256Kram! That's one quarter of a megabyte. And still it multi-tasked perfectly. 6 Ok, I'll quickly add that Workbench 1.1 (or 1.2/1.3) wasn't the best fo systems to multi-task in. 1.3 wasokay, though. I remember doing quite a bit on the good old A500 (which is now sold but is in good hands), with only 1MB of Ram. You could run CLI-Master and CygnusED at the same time, and still have room for stuff in the RAM-disk. Try that on an 8088XT PC! With the same kind of graphic interface. No can do. Anyway, the sad fact is that in these ten years the PC has developed rather much. 7 Everywhere you look it's Doom-this, Descent-that, Windows 99 or whatever. I don't really care. The PC is now the best console around. By saying this I don't look down on the pc. It's a compliment. But it's also one of the most expensive consoles, and soon it's not even THAT good. If you saw what could be done with a 300 pound sterling Sega Saturn, you'd NEVER buy a PC! But of course you would miss out on all the really great adventure games the pc has. I for one, would like to have a pc, just to play all those neat adventure games. To hell with Doom and that shit, I just want adventures ;-) 3 Anyway, I've had Amigas since 1987, and must say that it has become a part of me. It has grown on me, so to speak. Approx. 8 years of using the Amiga has given me hours of enjoyable moments (and not-so-enjoyable moments when something was wrong with it). Many people turn on their computer, play games on it, write their homework on it etc. and maybe even enjoy using it. Most of these people are PC owners. What I'm getting at is the fact that the term PC is wrong. 4 If a computer is personal, shouldn't it have personality? This is something which so-called PCs lack! They are just clones or IBM-compatibles. Wow. But the Amiga has got personality. Bags of it, actually.5 After thousands of hours in front of Amigas, I've discovered how much they have on offer. Today I don't see my Amigas as computers. I see them as friends. Yeah, go ahead, call me a nut, but when I turn on my Amiga, I do it because I know it and it knows me. It feels like a real friend. Not that I haven't got any real friends (sometimes I COULD do with a few less, especially when I've just gotten a cool SNES game ;-), but whenever I feel like I need some time on my own, I turn on the Amiga, because she gives me the opportunity to chat with friends over the modem, write e-mail, play games, make music, mess around with PD-utils, etc. 6 Well, a PC could also do this, some would argue. This is, to some extent, correct. But not with the same kind of style and grace. The whole Amiga and her (ok, I AM a nut, refering to my computer as a she!) OS is like swimming. You can float around the whole system, performing stunts and generally feel very free and happy. Using a PC for the same stuff is much the same, only you're swimming with a 200kg stone tied to you feets which are tied together. 7 You don't believe me? Oh yeah, well then tell me why my PC owning friends STILL sighs for something as good as Workbench. As a friend said: 'I surely hope that we someday will get a system as good as System 7 (MAC) or even as good as Workbench!' 3 8 years ago I bought my A500, I remember it like it was yesterday. I was in seventh heaven, even more than when I bought my C64! All those colours! The sound! The sheer power! Today I own an A2000 and an A4000/040. The A4000 has 14MB RAM (which does much the same as a 32MB PC ;-) and CD-ROM. Soon I will get myself a nice Cybervision GFX card, which is faster and cheaper than the same kind of cardon pc. 5 I have never regretted bying an Amiga, and never will. We Amiga owners have had a tough time the last 12 months, but now it seems to be all over. Escom has bought the whole shebang, and while I don't wanna sound overly optimistic I feel that they have the power and creativity to keep the Amiga going, and perhaps even making get the recognition it so dearly deserves. I hope they put out improved Amiga machines and would especially like to see a RISC-based Amiga with customchips and of course running Kickstart/Workbench 4.0 as well as Windows (NT) and System 7. I know it can be done, the question is whether or not it WILL be done. 4 There are several examples of just how good the Amiga is, and I wish that Escom would exploit some of the possibilities by, for instance, showing some of the great demos made on Amiga in tv-commercials. They are some of the best stuff made on Amiga and would show people that this Amiga thing can easily match PCs and MACs. 6 I also hope that now that the Amigas future isn't so uncertain, the software firms will start supporting it again. I want games from LucasArts, Colonization, Legend of Kyrandia 2, more CD-ROM games etc. Let's see what the next 10 years will bring. Many people have abandoned the Amiga ship and bought a PC. That's their fault. I don't know about you, but I'm sticking around. 2 Commodore is dead. Long live the Amiga! + 2  CD-ROM on Amiga 񈜂-------------------------------------- 񉃛 The wonders of CD-ROM 񈜂-----------------------1 The Freak 3---- 3 It was getting on my nerves. That sucker who goes by the name of Enzo, had been talking my ear off, expres- sing how wonderful a CD-Rom was. I had never really thought much about get- ting one, even though Melomaniac had been raving about it too. But then I ordered the CD-collection containing every SNES game released until January 1995, and then it was time to get a CD-ROM. 4 I wanted it to reside in my A4000 but since I didn't have a SCSI con- troller that gave me a problem. At least until I found a CD-kit which incl. a new E-IDE controller plus a Quad speed (4x) CD-drive. Well that was the solution, I could put my twoHDs and the CD-ROM on the internal controller, leaving precious Zorro slots available for my soon-to-be- purchased Cybervision 64 gfx car and whatever else I might come up with. After having experienced my usual luck (the company forgetting a cable, having to wait a day more etc.) I finally installed the drive and got it up and running. 5 The manual had been somewhat con- fusing, actually it even mixed some things up, meaning that I had to do the opposite of what was written! Oh well that's life for you. But the software installation went without any problems, and soon I had installed two programs:. 2SpeedUp - the software that patched the OS to recognize the new enhanced IDE interface. It has to be run, or you will only be able to used some of the connected drives. You only need to run it once, it will survive resets. 3AmiCDFS - The CD-Rom filesystem. The version supplied only supports the ISO 9600 standard, but since most CDs worth you interest is in this format (I think) it's not much of a problem. 6 I had been smart enough to make sure I had some CDs to check out if everything worked ok. The Aminet Set 1 had arrived the day before, and I had no problems using it. That made it very clear to me. CD-rom ROCKS! 7 Being able to access something like 650MB on a single CD meant 1000s of programs and that almost made me a bit dizzy. Wow! Programs, LOTS of programs! Later on I got hold of a CD with fonts, and I was once again in heaven. 1165 files with fonts really warmed my little DtP heart. 8 Basically, what I'm saying is that CD-Rom is a VERY good buy. If you areinto lots of programs, samples, pic- tures, games, 3d-objects, textures, fonts, or whatever - well then you need a CD-Rom! Of course there's always the possibility of playing CD32 games, but only a few are really that much better than their A1200/A4000 counterpart, so that's not the important thing. Still not convinced? Did I mention all the CDs with XXX-rated pictures? That should do it.... hehe... 5 Short: Go get a CD-Rom. You won't regret it. 8 ? F M  Directory Opus 5.0 review 񈜂-------------------------------------- 񉃛Directory Opus 5.0 񈜂-------------------------------------- 8Disks: 1 HD: YES Archive Name: DVN-OPUS.DMS 񈜂-----------------------1 The Freak 3---- 3 Finally it arrived. Finally we've got the new Directory Opus. Seldom does a program cause so much eagerness but I guess that the fact that DOpus 4 was one of the most used programs on Amiga, made people very anxious to see what could have been improved upon. 4 I myself had been using DOpus 4 until I saw the light in the form of Browser II. Browser introduced me to a whole new concept, namely internal multi-tasking. But that wasn't all. You could also have more than 2 dirs active so when you where copying some files you weren't stuck to watch the boring progress indicator, oh no you could go on using the program, for in-stance you could start unpacking some of the files you'd just dl'd. This, combined with a large increase in speed, made me change to Browser. 5 Previews of DOpus 5 showed a pro- gram which beared many resemblances to browser, multiple windows and internal multi-tasking, but still it seemed to maintain the good old look of DOpus. Even though I favoured Browser I still liked the look of DOpus, and many PC owners visiting me had given the prg. a very jealous look, complaining that nothing like that was available on their machine. Well, I have seen a program running on OS/2 Warp which looks and functions very much like our beloved DOpus, it is even mentioned in the manual. When I changed to Browser they couldn't understand why, even though I demonstrated Browsers advan- tages, they complained about the lack of buttons and more GUI. Funnily, that was also the reaction of many Amiga owners running DOpus. 6 But now DOpus 5 is here, and even though most of you have probably al- ready tried it I'll still give you MY opinion of it. It's... a bit better. There. I've said it. DOpus IS better, but not enormously better. Here's what it's all about: 7 We've got the much wanted (by me) internal multi-tasking, but not 100%. I mean, when I copy something to a dir I have to open a new window with the same dir, to perform actions in it. In Browser I could go on in the same window, but perhaps that's something to be implemented in later versions of DOpus. We DO have multiple dirs, thank God for that. That is what make DOpus a bit better. We have also got full support of datatypes and locale. Something which DOpus really needed, at least in my opinion. But ok, if I were to decide, ALL programs should support locale and datatypes. Beforethose of you who haven't tried/seen DOpus 5 starts to complain, here's a brief description of the new things: 31. Multiple Windows. Each dir can have a window of it's own, ie you can open as many windows as you like. Furthermore, each window has a set user-definable set of buttons on the top of it. Actually each window is refered to as a LISTER, dunno why! These buttons actually quite nice. I mean, you have them very close to the pointer at any given time, saving you precious time. I didn't think I would find them very useful, but they are not really bad to have. Besides, there is already some really nice Magic-WB like buttons available, and using them improves the look quite much. The buttons can perform any action you want. 42. Internal multi-tasking. Well, it's needed to get anything out of being able to have more than one window. Basically it means than when you have started copying 400 files from one HD to another, you can go on doing something else to another dir. Sounds like nothing special, but once you've tried it, you can't live without it. 53. Buttons, actually a great whopping lot of them! Almost everything is now buttons, but the neat thing is that you can decide if they should show text or a graphical representation of the button's action. It's easy enough to design new buttons, and each set of buttons has it's own window, and of course you can place them whereever you want and snapshot it all. The same goes for all windows, sorry listers (hehe). 64. Workbench replacement. You can make DOpus 5 replace you Workbench. Since DOpus shows all icons on it's screen (even appicons) you could run everything from DOpus. In theory thisis a great idea, but in practice it doesn't always work so well. I tried it, but unfortunately some of my commodities had problems with it. ARC-Handler and ToolsDaemon caused problems, and I can not live without any of them, so I returned to the normal way - starting the program iconified. But hey, at least you can have a backdrop pattern or picture, just like on your WB ;-) 35. Datatype support. Only for users of Kickstart/Workbench 3.x, but it's a very welcome addition. Not everyone find it easy to define a filetype so using datatypes makes it easier. 46. Locale support. This mean that we could end of with a swedish, danish, french, german, or polish version! No problem here. A great thing, something which is ALWAYS welcome. Some people hate running software in any other language than english, but do they mind if a program is ABLE to run in other languages? I don't think so. 5 Well that's about it. I've told you what I think of the program, and given you some more detailed info. Now it's time for the big question. Do I use it myself? The answer is: Yes. So far I do. But that doesn't mean I have deleted Browser, I'm still not fully convinced. But DOpus 5 does have some nice things, it looks great (the PC owners are once again sad, knowing that they will never see it on their machine), and it is MUCH faster than DOpus 4. DOpus 4 was kinda slow, but DOpus 5 runs at a very respectable speed. Nice start Jonathan, now let's make it the powerhouse we all dreamed about! 6BTW: A lot of people reports problems running DOpus 5, they talk of strange crashes happening quite often. I don't really know much about it, it never crashed on me. I'm running iton an Amiga 4000/040 with KS/WB 3.1. 8Speed : 291% 8Feature:2 75% 8Ease : 293% 8OverAll:2 88% Q XZ  Gulp review 򗛬--------------------------------------- 򗯛 Gulp 򗛬----------------------------- 9Mickey 2-- And now for something very unuseal. A Lemmings-clone, or what??? Well, the game starts out with a little history about how the earth has been flooded, and how a little fish-culture decides to resque the human race.. So far, so good.. 7The you enter the mainscreen, where you can select different things like, music on/off, start level etc.. 3Ok then.. Let's start the game.. Ahh.. Ready.. Looks like fish!!.. Ahh.. I wonder what this button does.. Groovy.. The fish morphs into a torpedo.. Cute, but what now??.. Let's try this one then.. Ahh.. The fish i just clicked on, starts to swim to the top of this weird tubesystem.. Arg.. It's beeing2sucked into somekind'a sucking device.. WOW.. Strange.. Wonder if that fish died.. Think it was called Dave.. Ups, no.. There it is.. Now it's walking on some table, on which the entire tube- system is placed.. Ahh.. There's another tube.. WOnder how i'll get the fish into that one.. Perhaps this spring can do something.. Wups.. Jumping fish.. OK then.. Ahh.. That must be the exit.. Yeah, and then up there, and yep.. Just finished the first level.. 6Well.. This game is just like Lemmings, but with fish instead.. And thiese fish can obviously also do the walking thing.. And there is some buttons you have to push in order to start some air-streams that can take your fishes up or down..And that's about it.. 7This game simply dosn't have what it takes, to keep you in front of your monitor more than half an hour.. Or what?? If u loved and adored Lemmings, this fishy game might just do the same.. 4Graphics: 269% 4Sound : 263% 4Gameplay: 250% * 4Overall: 265% 4* Only Non-Lemmings enthusiasts.. Y _:  High Seas Trader review 򗛬--------------------------------------- 򗯛 High Seas Trader 򗛬----------------------------- 9Mickey 2-- High Seas Trader reminds me quite a lot of the old game Pirates, except for the fact that HST has better graphics and a more sophisticated gameplay. 6The installer for this game is somewhat different from the usual C= installer, and that's quite a shame, since you have to undms the entire archieve to disk, instead of using RAD, as I normally do. 3You start this game by chosing your nationality, your name and the name of your ship. Then you start out in town where you can hire crew, buy charts, equip your ship and so on. And you of course also leave for the high seas, and do some trading. 7On your way around the world, you'll find out that you do not know all the seas you can travel in, so you might wanna buy a chart, or perhaps hire a chartmaker to do a chart for you. 8You have a couple of ways to make money. You can help the pretty ladies you can find in the towns, by taking them and there stuff to a certain town, or you can do some trading between the towns. 2When you travel between the many towns you might just bump into some of you enemies, and then you will of course have to deal with them the hard way. 5Unfortunately I didn't have so much time to play this game, so there is probably a lot of facets to this game, that still needs to be examined, but if you are into strategi, or you simply Loved pirates, then this game is definately worth wasting your time on. 4Graphics: 285% 4Sound : 264% 4Gameplay: 283% 4Overall: 286% _ f<  Sensible Massacre 2 review 񈜂-------------------------------------- 񉃛Sensible Massacre 2 񈜂-------------------------------------- 8Disks: 1 HD: YES Archive Name: HF-SMS2.DMS 3-----------------------1 The Freak 3---- 3 Ok, this is an Amos game, but do not let that fool you! I was very skep- tic too, but since Hellfire usually release ok stuff I tried to dl it. 4 The game is very simple, but not excactly for the sensitive type! I mean the game is about killing people by running over them with a bulldozer and throwing handgrenades at them. But for us who don't give a damn the game is nothing short of extremely amusing. 5 Anyway, you control this little happy fella who drives around in his nice little bulldozer. The scenery is a soccer field, I think it has someconnection to the (hm) plot which I remember to be something about crowd control (let's see THIS kind of crowd control in the real world!). There are 3 types of people to kill: 3 Walking people. Just run over them, and they die. They leave something behind which can be both good and bad. 4 Parachuting people. Lob them a grenade, and they're done. 5 Motorcycling people. Beware of these. Running over them drains your energy. Better get rid of 'em by throwing them a pineapple. 6 As told, the dead people sometimes leave behind a goodie in the form of a football. Depending on the colour of the football, you get more energy, more grenades, all people die etc. After having killed a few people, a door appears, and you have to run into to it as quickly as possible, in order to proceed to the next stage. 7 Sounds dull? Well it ISN'T! It's actually very amusing. The graphics are quite ok, nothing special but adequate, and the sounds is also ok. But first and foremost the gameplay is good, clean FUN. That's why I can only recommend this game. It is btw shareware, and the fee is a lousy 5 pound sterling which gives you the source code (if you want it) and all the author's previous work. Quite a good deal, and the programmer cer- tainly deserves to do well, since he is obviously quite skilled. 8Graphics: 271% 8Sound :2 64% 8GamePlay: 288% 8OverAll:2 90% h p  Console Corner 񈜂-------------------------------------- 񉃛 CONSOLE CORNER! 񈜂-----------------------1 The Freak 3---- 4 Welcome to yet another edition of the Console Corner. The summer is ra- pidly approaching, and we all know that the result is fever games. But even though this month has been rather quiet, the few games released have been of good quality. I mean, just check out the Super Bomberman 3 review and you will see for yourself. 5 This month also brought us a new Konami release, and their games are ALWAYS welcome! Mostly because they release quality stuff. Go to the re- view to find out whether or not they can keep up the good work. 6 Even though the SNES already has the perfect soccer game, Int. Superstar Soccer (Perfect Eleven) a new soccer saw the light this month. The name iseither Head-On Soccer or Fever Pitch Soccer, it seems like the game cannot decide for itself. I must say that my expectations weren't very high but only by checking the review, will you be able to find out if it's worth getting. 7 For the racing freaks we got Super Drift Out, an overhead racing game. It is actually some kind of rally, but do not hold that against the game. It's a bit different from your standard overhead racing game, since the screen rotates instead of your car. Read the careful review to be enlightened! 4 Rumours have it that Ultra, the new machine from Nintendo, will be released this autumn. I got to admit that I am looking very much forward to it, coz I just KNOW that it will be something special. It HAS to be, and Nintendo knows it. Ok, you and I won't be able to get one until about a year (mainly because they are going to sell like F*CKING hotcakes!), but I am very eager to see what it will be able to do. Ah well, you can always dream. 5 I've just bought myself a brand new copier, a Super Wildcard DX 32Mb, mostly because I'm selling the good old Double Profighter to a guy who needs to be able to run Sega stuff. I am still waiting for it to arrive, along with my CDs with the complete collection of SNES games. If you think I'm looking forward to that, you are ABSOLUTELY RIGHT! 6 That's it for the introduction, now go on and read the reviews. See you next month, or... ... If you happen to own a snes, but cannot decide if it's worth it to buy a copier, you could always meet me at the South Sealand Party and get a demonstration. I'm sure you will agree on the fact that a copier is a most excellent investment. s z  Head-On Soccer review 3 -/- Super Nintendo Reviews -\- 4Title:3 Head-On Soccer 5By :3 U.S. Gold 6Size :3 16Mbit 2'NO PATCH ON PERFECT ELEVEN?' 3 Another soccer game sees the light. How do they think they can top Perfect Eleven? They've got a serious attitude problem. And seeing as this is from U.S. Gold (who isn't the one releasing all the great titles), this game is almost dead on arrival. 4 Upon loading it seems quite normal. You can play a tournament or exhibi- tion. You can play up to 4 players (yeah!) and there lots of teams! Much more than Perfect Eleven. But what about the game itself? 2'HMMMMMMMM...' 5 - was what my friend said when hefirst saw the game. 4'I don't like the isometric 3d-view'5. I explained to him that it really wasn't so bad, and soon after he agreed. You see, Head-On Soccer turned out to be a pretty good soccer game, and while it isn't better than Perfect Eleven, it's really a very nice game, mostly because of one nice feature, namely the feature which gives each player very different abilities. 2'I CAN DO...' 6 Some players have a star over over their head. This indicates that they are... star players! Some are more 'star' than others, since some of the players have special skills. I like one of the german players who could kick like hell! Pass the midfield with him, and you could use his special power, or rather unleash it. It's a monster of a kick, so much that the ball catches fire! I was pretty surprised the first time I experienced it but boy, is it fun or what! There are, however, some sad things connected with this feature. You would be surprised how bad some of the players are, some can't even do a long pass without fumbling. But the good players more than make up for this, so all is not lost. 2'A-OK, AN NOT 2 BAD!' 7 All in all, Head-On Soccer (or Fever Pitch Soccer, how should I know) isn't gonna outpass Perfect Eleven. But the question is: Does it have to? 3 For some mysterious reason, some people actually disliked P11, and found FIFA International more enjoy- able. Well, this game is what I think FIFA should be like: Fast, but easy to get into, easy to get into, but still possibility of doing awesome stuff. Just play against Brazil, and you'd see some stunning goals! Theseguys know how to play ball. Actually they are way to skilled, but what the heck, it's only a game after all. Anyway, like all other games, you'd still be better off playing 2 or more. It'll make the game much more enjoyable. 4 What more can I say? It's not a spectacular game, more like a 'rather ok game' Oh, put a sock in it. The game is fun, so just go and download it or maybe even buy it. Great stuff. 4Graphics: 281% 4Sound : 279% 4Gameplay: 288% 4Overall: 286% X 厹 尋 摂  Metal Warriors review 3 -/- Super Nintendo Reviews -\- 4Title:3 Metal Warriors 5By :3 Konami (yeah!) 6Size :3 16Mbit 2'BIG K IN THE HOUSE!' 3 Well Konami's surely one of the most rocking games manufacturers, I mean, they have released a lot of high, if EXTREMELY high-quality games. Who can fault Perfect Eleven? Only heathens fails to love the game! Anyway, when- ever Konami releases a game, you can be sure that people will dl it. This time they have teemed up with none other than LucasArts! Quite why they have done this I don't know. They could easily sell the game using their own name. Of course the game would have to be good, and even Konami can't release all-good games.2'BIG IS BEAUTIFUL YOU KNOW' 5 It sure is, and big pays a large (didn't wanna say big again!) role in this game. The plot itself is fairly boring, you are in a team of wanna-be heros who are on the good side in a war. The intro is very nice and stuff, but the intro on Super Turrican 2 was much better. Oh well. It's not all intros, there's also a game to be played. I mentioned that there is something BIG in this game. The big thing is you or rather, your Metal Warriors. The metal warriors are giant robots in which your character resides. They are about 12 metres high (approx. according to my eye and in relation to the size of the humans) and there are more than one type of metal warriors. They each have different skills, and some of them are actually rather neat. 2'BIG DEAL!' 6 Ok, ok. What you have to do is to complete different missions. You are briefed before each mission and then thrown into the action. In mission one you have to get in an enemy building, find one of ours (I'm already into the game's spirit) and scramble as quickly as possible. It may sound like you could be wandering around for hours, and you could - if you'd survive. But fortunately you can bring up a map which shows the building's lay-out (sketched, no detail here) and it even shows you roughly where you should go, using that neat little thing called an arrow (boy, what these Konami guys come up with!). Ok, so how do we get around in this big fella? It's easy. Your standard metal warrior can fly, others can't. Of course you have a nice laser which can be fired in almost any direction.But since your robot functions like a large person, you can also do some fighting stuff, yup your robot can slash the enemy with a sword. Or at least THIS robot can. Some robots can't. But all robots can pick up some of the nice things lying around the stages. There are better weapon to be had, more energy etc. Now, there's a funny thing connected to the energy in this game. 2'WHAT? NO INFO? AM I DEAD?' 3 Normally you have some sort of energy bar to show when you're gonna die. But not in this game. So how do you know when it's time to die (I just love saying that since it's my fave frase from Blade Runner and... whoops, got carried away!)? Just look at the robot. It goes from being bright and colourful to grey and dull, and when the end is near you can't fire any weapon, and smoke evolves from the robot's head. This is kinda imprecise, but it doesn't really detract from the otherwise cool game. But what is it that is cool about it? You just wander around in a large robot, shooting and rescueing etc. 2'BIIIG MISTAKE!' 4 There's much more to this game. I mentioned other robots. What I didn't mention, is the ability to climb out of your robot. You can make your little character jump out of the large 'suit' and jump into an empty shell. But beware! When you abandon you robot, an enemy could come running into the picture and climb into it, and then you're the little guy (literally). It doesn't take many shots from the big guys before your character dies. But at least maneuvering the little guy is faster than the big guys. But let's imagine you do make it to another robot. You then climb intoit, and hey presto! New weapons, new skills etc. Like the robot on the second (or was that the third? I've reviewed too many games this month!) level where you can enter that really nice robot with a f*cking awesome machine gun. Kinda like the one Arnold uses in T2. Talk about fun! Just walk (coz the guy can't fly, arg!) around and blast the little guys and some big guys, tonnes of fun. Alas, this is not all that is cool about this game (sorry). 2'YOU WANT BIG? YOU GOT IT!' 5 In one of the missions you have to make sure that a ships reactors aren't smashed, coz your leaders need the ship so you have to protect the reactors with your life, something of a task when the evil guys come swarming like bees! But with full energy and a couple of missiles you'll be laughing! You then have to fly to the cockpit, jump out of the robot and shoot the pilots. Neat and movie-like. And that's not even the funniest level. I like the level where you have to smash a ship's defence (of which there are a LOT) get in it, kill the pilots, and then fly the ship into the bay! This is where you will get BIG. The ship is WAY to big to fit the screen, so it's a kind of majestic feeling when you put ship back in place. Speaking of movie-like, the whole game does play like a story. This makes it more exciting and I must say that I got rather involved with the game. Right now I'm having a bit of trouble with a certain stage where you have to defend one of your big starships. It's f*cking hard, even with the ultra-tough robot you got. But a game SHOULD be challenging, so this is a good thing. 6 If you are still not convinced that this is your type of game you can goand download it anyway. You see, there's also a nice 2-player mode included. You choose your favourite robot, a stage, and you're both off to seek and destroy. Although there are better 2-player games than this, it's a good thing Konami included this feature. Now if only they would make a Perfect Eleven 2 with 4-player possibility, lots of ENGLISH speech, and.. oh well, I guess I just have to play this one until the next Konami game comes along. And you know what? I really don't mind. 4Graphics: 283% 4Sound : 275% 4Gameplay: 289% 4Overall: 288% 檦 熸  Kyle Petty's No Fear Racing 3 -/- Super Nintendo Reviews -\- 4Title:3 Kyle Petty's No Fear Racing 5By :3 Williams 6Size :3 24Mbit 2'BORN TO BE WIIIIIIIILD!' 3 Racing games are long between on the SNES so then this appeared, I was quite excited. 24Mbit meant that it could be a really whopper of a game. So naturally I quickly loaded it, and here is what came out of it. 4 After loading the game you are greeted with an ok intro, which sets the atmosphere quite nicely. The music and graphics looked fine, so my expectations rose. I quickly pressed start on the Single Race option, and I was able to equip my car in the Speed Shop (how's that for an original name!?). There were better Fuel Systems, new tires, more nitros (which gives you a boost when you're racing),and you could also change the number of your car (wow, TRENDYYYY). The graphics were still cool and slick, so I repeated the success and pressed start once again. I was then thrown to another place, namely the racing court. 6 It looked fairly similar to some- thing I'd seen before. Yes, the view was your bog-standard behind the ve- hicle view. But initially the gfx seemed ok - that was until it began moving. Oh dear. Oh dear, oh dear! 2'LAME' 5 This game was lame, I thought. But I wanted to give it a try, coz perhaps I was just scratching the surface. But no. After playing it a couple (8) of times, I've discovered the following about the game: 61. It's slow and ugly. 2. It's boring to play. 3. It's waaaay too easy. 4. It's utter crap and not very good! 4 Therefore I won't waste more time on this review, so take it away! 4Graphics: 268% 4Sound : 251% 4Gameplay: 234% 4Overall: 246% 犎  畾  Super Bomberman 3 3 -/- Super Nintendo Reviews -\- 4Title:3 Super Bomberman 3 5By :3 Hudson Soft (yeah!) 6Size :3 12Mbit 2'NOT AGAIN!' 3 Just when you thought that nothing could be added to an otherwise excel- lent game (Super Bomberman 2), a new version appears. Oh dear, it's just more of the same. Most of us already know the game in it's Amiga version, namely Dynablaster. Unfortunately, the follow-up was only released on SNES and Sega, but I don't care since I've got a SNES. For those of you who cannot remember Dynablaster, it's a nice game where you control a little fellow who put bombs around the whole place. Actually not, but you have to put the bombs so they blow up all the nasty meanies (the cutest looking you have ever seen). Once done, proceed to next level.4 But what made the game completely mindblowing was the two-player mode! Come to think of it, you could even play FOUR (with an adaptor). Then you could walk around and try to sneak your (former-to-be) pals into a bomb while fumbling yourself into one of your own bombs. The game is hilarious with two or more people. 2'SNES TIME' 5 The SNES Super Bomberman 2 did a lot to improve an otherwise brilliant game, and I must say they succeded. It was one of my best multi-player game, at least until Bomberman 3 appeared. Now my life evolves around that game! It's fantastic as a one-player game, bags of playability, great funky music and sound effects, combined with cute graphics, but play it with 2, 3, 4, or FIVE people, and the hours whizz by! I had invited two friends to play it, and since they are both avid game-players, they represented a fair challenge. We started playing around 12. 2'AIE! GET AWAY! SH*T!' 6 Hours went by, only they seemed like minutes. We explored all the stages, and quickly found our fave stage, the stage with leap pads. Put a bomb on one end, and jump on the other - result: a flying bomb, landing right next to your (former) friend! Tonnes of laughs! This game ROCKED! Once again we were going insane because of the music, the enormous bomb power-ups one could collect, the suprises, just about everything kept us going, right until 21:30! Then we had a bite to eat, and continued to around midnight. After they left the house I sneaked in a few one-player games... geez, I was stunned. 2'SO WHAT'S NEW?' 3 Super Bomberman doesn't game youTHAT much new. But there's more than enough! Before, when you were playing the 2+ player game, the characters you controlled looked pretty much like eachother, the only difference was the colour of their suit. Now it's a dif- ferent story. You can choose between 8 players, each differing quite dras- tically in looks, so this time there will be no 'Shit I thought I was the other one!' Apart from that, there are some great new stages, some where you can ride in a mine trolley, experience an exploding volcano, water, bridges, underwater levels etc. You can also get a bit of help in the form of a bunny! Find an egg, crack it, and you can mount a cute bunny/kangaroo look- a-like! It will function as a shield and protect you against a bomb or an enemy. You want more? What about more sophisticated enemies, some that eats your bombs, fly, jump, dies and resurrect themselves, you name it, the game has got it! 4 Oh, I forgot to mention the great tag-team matches! Two people could team up against two other people! Believe me when I tell you that this game is too good to be missed! You simply NEED this game, whether you got a copier or not, just go and GET it! F*CKING AWESOME STUFF! 'nuff said. 4Graphics: 283% 4Sound : 291% 4Gameplay: 298% 4Overall: 297% , 冬 絭  Super Drift Out 3 -/- Super Nintendo Reviews -\- 4Title:3 Super Drift Out 5By :3 ??? 6Size :3 16Mbit 2'RACE IN YOUR FACE' 3 As you may have discovered, there is another SNES racing game on trial this month. I could save you from reading the review of the other by saying that... this is the one to get, if you wanna race on your SNES. It's better. But how much better, and why? 4 Super Drift Out looks rather ordinary when you first glance at it. And right after you have loaded the game, you are greeted with commercials for Toyota etc. I promptly thought that this is one of those games that lives on a well-known name, but I must admit that the game turned out to be pretty ok.2'NEWS? WE DON'T NEED ANY NEWS!' 6 That's good for you, because SDO doesn't really offer that much new. The game is a rallye/racing game viewed from overhead. Haven't we seen this somewhere before? Yes, we have. There is, however, one thing that makes it stand out from your ordinary Amiga/PC game. Instead of rotation the car when you make turns, the screen rotates. This does take some getting used to, but in the end it's not that hard to live with. Makes the game a bit refreshing. 2'REMINDS ME OF...' 5 Erm... well, I'm not quite sure what this reminds me of, but somehow I feel I've seen a game very much like this, completely with rotating screen and all. Anyway, this game is not really bad. You race around on different tracks which are placed all over the world. There's the standard racing-track like tracks, desert tracks, winter tracks (situated in sweden) and you even get to race in a city which I can tell you is hard! Racing on such small roads with so little room for skidding calls out the very best in driving skills. I must admit I didn't manage to complete this level. 3 There is some help in the way of arrows which points out which way you should turn, and without these the game would be nigh-on impossible. Some of the cars are really fast, and some are easier to control than others. Oh yeah, I forgot to tell you that you can choose between different cars, one of which is... a Toyota! (biiig surprise!) Each car is different from the others, mainly in handling and speed. The fun thing is not only the fact that the track changes, it's also the fact that the time changes. Sometimesyou race at night, a thing that can (and will) make it harder to avoid oncoming opponents. Some levels also are contests where you race against the computer, others you just have to complete in a set time etc. 2'COMPETITION RULES' 7 As said, the game is really fun, and after some time you have raced the tracks more than a couple of times and you will have set some records on each track. These records can be saved, and you could compete with a friend, battling for the best time. This is no big deal, but it does add some more fun to the game, and I DID compete with some friends ('cut those corners! The corners!'). So what we have here is a well put-together game which is worth downloading, especially if you are a speed-freak. Take this and avoid Kyle Petty's No fun, sorry No Fear Racing. 4Graphics: 281% 4Sound : 288% 4Gameplay: 285% 4Overall: 284% 饺  Snes Top Ten 񈜂-------------------------------------- 񉃛 TF'S SNES TOP TEN! 񈜂-----------------------1 The Freak 3---- 3 1. Super Bomberman 3 4 2. Perfect Eleven 5 3. NBA Jam T.E. 6 4. Ninja Warriors 7 5. Secret of Mana 3 6. NBA Live '95 4 7. Looney Tunes Basketball 5 8. Final Fantasy 3 6 9. Chrono Trigger 710. Super Turrican 2These are the games I played most this past month. No points for guessing that I'm a basketball luna- tic! ;-) Oh and I also fancy RPGs, thanks to Spike who made me see the light. But Bomberman really did make an impact on me, that game is just too addictive! 缊  AN AWFULLY BIG ADVENTURE 3===== 8AN AWFULLY BIG ADVENTURE 3=============================== 8by MeloManiac 3=== 8An Awfully Big Adventure 1might as well had had the title 8An Awfully Dull Adventure1, because this film, starring 8Hugh Grant1 was a neurotic, superior English stage director, doesn't have that much on offer. Stella is a young English girl, who's dreaming of a carreer as an actress. She's hired by Meredith Potter (8Hugh Grant1) as a stage assistent. At the theatre she becomes a witness to all the tragedies going on in the theatre-world - many people drink, and Meredith is abusing his young male workers (sexually). One day the legendary actor O'Hara comes to the theatre, to take on the role as Captain Hook in Peter Pan. He knows Meredith and quickly finds out what's going on. Also he's a romantic dreamer type, and Stella falls in love with him, and they start a sexual relationship. That's roughly the movies plot. 4The big problem 8Mike Newell4 (who also directed the really great 8Four Weddings and a Funeral4) has with this movie, is kind of the same Robert Altman had with Pret-a-Porter he can't really make up his mind about which direction the movie should move in. Therefore the characters seems pretty thin, and you can't really relate to them - only 8Alan Rickman4 as O'Hara is interesting, and Stella, played by a newcomer whose name I've forgot is all right too. But - the story, the movie wants to tell, is very hard to define, and thats what makes the movie a lot less interesting - and more boring - than it should have been. 9* * 7* * * 4Opened May 21st 菙  DUMB AND DUMBER 3========== 8DUMB AND DUMBER 3=================================== 8by MeloManiac 3=== 8Jim Carrey 1of 8The Mask1 and 8Ace Ventura: Pet Detective 1 fame is back, in this hillarious comedy about two brothers (8Jim Carrey1 and 8Jeff Daniels1) with-not- so-much brains! 8Carrey1 is a chauffeur, 8Daniels1 owns a hair-cut shop for dogs! One day 8Carrey1 drives a girl to the airport - she leaves her bag on the airport-floor for someone to pick up, but stupid as he is, 8Carrey1 thinks that she's forgotten it! He desides to deliver it back to her, at the ski- resort Aspen, and he takes his brother with him. As you've probably already figured out a lot of crazy things happens, both on the way to Aspen, and at the ski- resort. 8Carrey1 is great and funny in his role, and his ugly hair-cut makes it all the better! Daniels is also very funny - he's usually seen in more serious roles, but he proves that he can do comedies as well. 4The humor ranges from the most corny 8Leslie Nielsen - type humor4, to the darker and meaner kind. And the movie IS very funny - almost all the time. Even the ending is extremely good, and not one that you'd expect. So - if you enjoyed 8The Mask4 (I did), or 8Ace Ventura: Pet Detective4 (Haven't seen it), then you'll probably love 8Dumb and Dumber4! And when you consider that new comedies are very far apart, a GOOD one shouldn't be missed! 9* * * * 7* 4Opens May 21st 完  SCHINDLER'S LIST 3=========== 8SCHINDLER'S LIST 3================================= 8by MeloManiac 3=== 1Celebrating the 50th anniversary of the liberation of Denmark, the Danish distributors of Schindler's List, UIP, has chosen to reissue 8Steven Spielbergs1 more than 3 hours long 8masterpiece1 on the big screen in 8Imperial Cinema1. The movie depicts the horrible condi- tions in 2nd World Wars 8concentration camps1, as well as telling the story of business-man 8Oskar Schindler1. This is all done in glorious black and white, using mostly handheld cameras, giving the movie a documentary and very realistic feel. I won't say no more, as this IS a reissue, just go see this movie - but remember: it isn't a feel-good movie! You're likely to just sit frozen in the cinema all the way through the closing credits! 9* * * * * 1Plays May 5-26 at Imperial. 鸯 諛 6 還 猹  Movie Cliches 1MOVIE CLICHES 3Hi and welcome to this months special movie-feature, on movie-cliches! These are things that we see in almost all movies, and, at least if it's about computers, we probably laugh at them. There's a special section on computer-cliches here for you to laugh at! But let's get on with it. All of these examples were taken from an FAQ (Frequently Asked Questions) about cliches in movies, obtained from the InterNet. 1BOMBS 8We'll start with some 'explosive' cliches (bad joke!). 3- Bombs always have big, blinking, beeping timer displays 8- When you cut the wire to the detonator, the timer will stop. You will not be able to do this, however, until only one second remains. 3- All wires have different colors, so the hero can easily differentiate them when he has to cut the right one. 8- Explosions always happen in slow motion. 1PHONES 3- All phone numbers begin with 555. 8- A ringing phone is usually picked up within 3 seconds. 3- Don't give the person on the other end of the phone time to say what they have to. 8- You also never have to look up a phone number, for anyone. 3- When a phone line is broken or someone hangs up unexpectedly, communication channels can be restored by frantically beating the cradle and saying 'Hello? Hello?'. 8- Always knock over the phone if it wakes you up. If you are expecting a call, make sure that you pull the covers up completely over your head so that knocking it over becomes easier. All houses have phones next to the bed. 1RADIO, TV & VIDEO 3Right! And now for some cliches about radio, tv and video in movies.... 8- A character turns on the radio just in time to hear a special announcement or some important news item. Then turns the radio off. ex.: CLICK 'Three escaped lunatics have been spotted in . blah blah blah.' CLICK 3- The phone rings. Caller says, 'You better check out what's on the news on Channel 13.' He turns on channel 13 and gets the report from the beginning. 8- All VCRs in films are always cued up exactly to the portion of tape you want to show someone. 1COMPUTERS 3And now for something we know about: COMPUTERS! 8- Word processors never display a cursor. 3- All monitors display inch-high letters. 8- You can gain access to any information you want by simply typing 'ACCESS ALL OF THE SECRET FILES' on any keyboard 3- All computers are connected. You can access the information on the villain's desktop computer, even if it's turned off. 8- Powerful computers beep whenever you press a key or whenever the screen changes. Some computers also slow down the output on the screen so that it doesn't go faster than you can read. The *really* advanced ones also emulate the sound of a dot-matrix printer. 3- All computer panels have thousands of volts and flash pots just underneath the surface. Malfunctions are indicated by a bright flash, a puff of smoke, a shower of sparks, and an explosion that forces you backwards. 8- People typing away on a computer will turn it off without saving the data. 3- When the power plant/missile site/whatever overheats, all the control panels will explode, as will the entire building. 8- If you display a file on the screen and someone deletes the file, it also disappears from the screen (e.g Clear and Present Danger). 3- If a disk has got encrypted files, you are automagically asked for a password when you try to access it. 8- No matter what kind of computer disk it is, it'll be readable by any system you put it into. All application software is usable by all computer platforms. 1HACKERS AND MODEMS 3... And here's something that's REALLY for us: Hackers and modems! 8- A hacker can get into the most sensitive computer in the world before intermission and guess the secret password in two tries. 3- Complex calculations and loading of huge amounts of data will be accomplished in under three seconds. Movie modems usually appear to transmit data at the speed of two gigabytes per second. 1SPACESHIPS 8Spaceships! Yeah, let's hack a little on sci-fi's, shall we? 3- Spaceships make noise! 8- Spaceships always fly perpendicular to the same axis. When two spacecraft encounter each other, they're always aligned on a plane and never approach at odd angles. 3- All spaceships, no matter how small, have internal artifical gravity and no matter how badly your ship gets pummeled by the evil aliens in the evil alien ship, no matter how many external panels get blown away, no matter how many sparks or how much smoke pours out of your control panels, the artificial gravity will always keep working. 1Yep, that's it. I hope you've enjoyed those cliches as much as I have, and next time you watch a movie, you'll laugh at some of the filmmakers' stupidities!:-) 3MeloManiac signing off... 鍇 Board Add 򗛬 ._________ .______________________________. .___________ | ___ _/_l . __ _ / _ / l __l _______/ 0-2 days l ___ l _l___ \ \_/ \_/ l/ \ ____/ \ AMY warez l / \_ ____/ \_ \ \ l \_ / \_ l____________/__l_______/____/______/___________/_________/ZaCK Sysop: Flozzy / PsE^DR ______ Cosys: Exotic / AcS^PsE________\ /._______________. __________ l ______\__/.l _______/ l __\______ /_ A4000/18mb/1.2Gig l ____/l \ ____/ l l/ \ / \ l l l \_ / \_ l \_ / \_ 28.8 USR V34 Modem! l_____l l_______/_________/_________/__________/ (--------) Call +45 3646-3360 (----------) Call +45 3646-3360 (--------) 桫 Board Add 򗛬 >> VIRTUAL DREAMS/FAIRLIGHT DKHQ & POLKA BROTHERS WHQ << ____ ____ ____ ___/ /_ ______ ____/ _/_____________ ______ ____________/ /_ \_____ \/ __ \/ ______\ / / ____/ / _ \____/ \__ _ \_ ___/ / / / / / / / _/ / // / / ___/ / / / / /___ / / / / / / /\__ __/ /____/ / / / / / / / / _/ _/ / _/ / _/ / / \ Y / _/ / _/ / / / _/ / \_______/\______/\______/ _/ /\______/\______/\______/___/\ /\_______\ \ \ \ \ \ \______/ l / / / / / / \/ / / \ _____\/\_____\/\_____\ \ l___/\/_____/\/_____/___/\ /\/______ / Y dS\_____\/ \/ Y l l `-- --[STAFF: [DEVILSTAR/VD-FLT]-[SCA/POLKA]-[MR.HYDE/PRESTIGE]-- --' .--[LECTOR/CRYSTAL]-[AXEN/CRYSTAL]-[fELON/dVS]--. - ----------------------------------------------- - l 3 CARDS FOR WEEK TOPUPLOADER!!!!! l `-----------------------------------------------' +4598103807 +4598133857 +4598136757 +459NOT4U! NODE1^ NODE2^ NODE3^ NODE4^ - -->> NUP = FILLMYHD <<-- - 钊 Board Add 򗛬 1___________________________________________________ 7______1/7 ______ ____ ______________ ______ ______ 1\7 ___. 7_/ /_ _/ _ /_ (___/_\____ ___(___/__/ /_ _/ _ _/_/ l___ 7__\ ____/_\ _______ _ \/ Y __/ \ ______ _ _ \_ l \ 7\ \ \_ ! \ \_ \ \_ \ \ 7 \_ ! \\_ 7\ __________/___:___\ _______/_____\ _______/______\ ____:_____/________/ 7-\/-uAa-- -\/---- - -\/--- -\/_____-\/- --\/-- - -- \/-- - --\/----- -- - 1/7 ____. _/ _ /_ ____. _ 1\ 1/7__ _/ l___ __\ l \_ _/ l___ ______ \/ 1\ 1/7_\/_ __\_____ \_ l \_______ \ _/ ___/_ 1\ 1/ 7\/\/ \ _____/_ __________/ | \_ __/ \ 1\ 1/ 7\ _________ ./\/ \ _____l_____/ ! \\_ 1\ 1\ 7--\/--- --\ //- -- -- - --\/ --- - --\ __________/ 1/ 1\ 7\/ \/4[rLf] 1/ 8---1\8-----------------------------------------------------------------1/8---- 1\ 9* 5C 9* 5R 9* 5I 9* 5T 9* 5I 9* 5C 9* 5A 9* 5L 9* 5Z 9* 5O 9* 5N 9* 5E 9* 1/ 8-----1\8-------------------------------------------------------------1/8------ 1\ / 4.....bUrNInG oN:.......7[ 7LL WHQ ]4.....0-0 sECoNDs.......2 4......A4000/40.........7[ ]4....a/\/\IGa wAReZ.....2 4.....1.1 gIG hD........7[ yOuR sYsoP ]4.....nICe stAfF........2 4....USR.28k8 V34.......7[ iS ]4.....nIcE rAtIOs.......2 4.......................7[ Scqeech ]4.......................2 1\ / 1\3bAy oNe - +4556632610 bAy tWo - +45-PRIVATE1/ 1\___________________________________________/ 鳋 Board Add 򗛬 POISON WHQ & HYDRA WHQ SElFISh WHQ <------------------------------------. _______ __ __ _______ ___.---' _______ _______ _________ / ___/_/ \ / \/ ___/_/ |_____\____ \_\____ \_\ ____/ __ _/ _/ _/ Y _/ _/ _/ | _/ _/ _/ / _/ ___) \_ _\/_ \ \_ \____ : \ \_ \ l \ Y \ \ / \/\/ :\_________/\_____/\________\________\____|___\________\_________/--. `----------------------------->.<-----------------------.-----------' HPA 'HEAVEN',LARGE /X CONF! : CD-ROM `--. 0-1 DAYS ELITE SNUFF! 24HR : <------------' .-----------------------------' _______ _______ _______ _________ : HYDRA & PACMAG SUPPORT! _\____ \__\____ \_\____ \_\ ____/-. `-------------------------> _/ _____/ / _/ _/ _/ ___) \_: SuperVisor JOSHUA \ \ \ \ Y \ /: Agents NSL / MR.HYDE .-\_________\________\____|___\_________/ : G.ZER@ / HRBERG `----------------.----------------->[rLf<-' SPELLBINDER : `-----------. 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Supports: \__ | / \\__ __ \__ __ \ : | |___/_ \| | || | \ . AMiGA - PeeCee | | | \ | || | \ | PACMAG + HYDRA. l___________j______\____| ||___________) | | | | | | Sysop: _____ ______________ : | ____ : | SAXMAN/Nexus 7 / \\__ _______/ . ; /Y\ \ . | / \ | _| / | \___\ CoSyS's: / \| | \ : / / . LABEL/ACCESS,XXl/NEXUS 7 \_________/l_____| \_/___/ XMan/Triflex+Addonic : BIRD/EDGE +45-66113061 +45-66113061 +45-66113061 . : ____________________ __________________________: ._______________________ \__ ______/ _ \/ \__ ____________ _/ | ________ ________/ | _|| _/_ \------. \| || | _|___\-----. \ | | | | | \ | \ | | | | | \ l_____| l_____| |_______/__________/______j| |___________j_________/ l____jMeNaCe | | : : Nexus 7 - Headquarters .  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Scqeech Maniac.Kc |_/ 28800 __________ ____ _ ____ _ ______ ____________ ______ _____ _ / ______ \\_ \l \\_ \l \ / ___// _____ ___/\___ \\_ \l \ / / \/ /\ .\/\ \ \/\ \ \/ __|_/ / \ |. |\__/ /\ .\/\ \ \ / :/ .\ \/ \\. \ \. \ \ .\:/ .\|| |/ \ \/ \\. \ \ / \\ // \\ \ \ \\ \ \ \\ \\| | \ // \\ \ \ \________/_____/\__l\ /_l\ /______/_____/___l____/_____/\__l\ / =====================\__/====\__/================[Ra!st / Rebels]==\__/ Amiga ^ Musix ^ Pc Wares  ___.,刎,.____.,刎,.____.,+45,.____.,刎,.____.,刎,.___ *刎*ぐ~瑍挨*43*ぐ~瑍挨*62*ぐ~瑍挨*29*ぐ~瑍挨*66*ぐ~瑍挨*刎* J Board Add 򗛬 _________ _________ _________ l .. .. |________ _ ________| .. .. |_ ________ _/\__| ... | l :::.::: | ____/_ ___/\ _____/| :::.::: | _____/ / _/| ::: | |.:::::::.| ___/__ _\_ / \| ::: | ___/ \ \| :::.::: | |:::: ::::| / \ _ _/ / \ ::::: | | \ \ ::::::: | |_________|_________\ | '\________\ _______|____|_ __________\________| .cOLa./______| \ : : \ __ __ __ PdY d:A:N:I:S:h :h:Q: : lSd PC DkHQ :................/- /\ \ \-__......................: SysopS : Metal Force/PDY - BlackHawk/PDX NODE1: 4916 2110 (rINGdOWN) - USR 16800 HST DS NODE2: 4916 2111 - SMARTLINK 19.2 V.TERBO NODE3: 4916 2113 - SUPRA 28800 V.FC. NODE4: 4916 2114 - US-Robotic 28k8 YEAH! NOW WE'RE KICKING WITH 4 NODES PUBLIC AND 1 PRIVAT  Board Add 򗛬 __ ____________________________. / 琝 / 琝 ______ ____. 琝 瑋 // Y \ __)_ / \ | \ |____ _// \ / \\_ | 琝_ \\_ \\_ | 琝_ \ Y / ! / / / ! / \ ____!_____/______/\____/__!____/______ / Y Y | SKID ROW DANISH HEADQUARTER! | _____________!__________________________.___________!______________ / _ 琝_ 琝 __. 琝 __. 琝 ____瑋 ___ __.___. 琝 __. 琝 // |___/ \ 瑋 \ 瑋 \ __)_ | _/ / \ | 瑋 \ 瑋 \ _// | 琝_ | \\_ | \\_ | \\_ | 琝_. 琝_/ \\_ | | \\_ | \\_ \ ! / ! / | / | / ! /|  / || ! / | / \ _______/_______/__!____/__!____/______/_!_____\___/| .|______/__!___ / Y |___| Y : ++45 7443 5949 (RingDown) : | | | HARDWARE: - AMIGA 4000 - 68040 25MHZ - 18 MB RAM - 1 GIGA HD SPACE | | - 3 NODEZ RINGDOWN - Dual 28.8 - AMIEXPRESS REG. | | | | The Suckers: WOZZY/SR - BLACKEYE/SR - MARC/SR - RAM&VAZ CLS/ACC | |---------------------------------------------------------------------|  Board Add 򗛬 - --- - ---- --- ---- -- - ---- ------- - --------- - - - --- -- ---- - + CALL THE FASTEST BOARD IN DENMARK! + - -- - ----||\_--__ --____||\_--_---____-_____--____--_____--- -- --- - - ::::::::::::|| \| 瑋//o- 琝| \| Y|/ 瑋__ 琝/o- 琝| 琝:::::::::::::: ::::::::::::||o \ |// \ \ || |__|// /\ \ \ |\ \::::::::::::: :2000 AD::::||: | /\ ) :|__ |/ / /\/ /\ ) |/ /::::TRSI::::: ::AMIGA:::::|| \ |\ // \ .| | |\, /\\ // __/::::CONSOLE::: :::EHQ::::::||__|\_ |\\____/|__|\_ |____/:\\/::\\____/| _|::::::::DKHQ::::: ::::::::::::::::::\\|::::::::::::\\|::::::[ICE:LORD]::||/:::::::::::::::::: :::::::::::::::::::::::::::::::::_:::::::::::::::::::::::::::::::::::::__:: :::::::______:___:___:: __ _:|| |: __ : _______::::____::__::__: _:|| |:: ::::::/. /\ \\ \\. \:|_ |:| \|: |:|_ | || __ \::/o- \/ \/ .\| \|| |:: :::::// /::\ \\\ \\\ \://::|| . |:://::|: |::\\ \/__/\ \\\ /\ \\. |:: :::::\\ \__/ /// //__/:::::|: . |::::::|. |__/\\ \___/ /// //: ||:: ::::::\______//__/::::::::::|. |__|::::::|______/\_______/\__/\__/|| |__|:: ::::::::::::::::::::::::::::|__|::::::::::::::::::::::::::::::::::|__|::::: :::::::::::SYSOP : ENERGY ::::::::::::::HELPERS : VENGER , SPIKE & CAESAR : - --- - ---- --- ---- -- - ---- ------- - --------- - - - --- -- ----- - + * 0-1 DAYS WAREZ * 2.5 GIGA ONLINE * 3 NODES * A4000 68040/25 MHZ * + - --- - ---- --- ---- -- - ---- ------- - --------- - - - --- -- ---- - THE RINGDOWN NUMBER FOR ALL 3 NODES : +45 - BUSTED! DONT CALL! $ Board Add 򗛬 T * h * E .... .... .... ..... ... ..... ..... .... ::: ::. ::: ::. ....::: ::: ::: ::::. ...:::: ::: ::. ::: ::: ::: ::: ::: ::. ::: :::.. ::: ... ::: ::. ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::. ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: ::: :::.::: ::: ::: ::: ::: ::: :::.::: ::: ::: ::: ::: :::-uAa- ::: ::: :::[rLf]::: P * a * L * a * C * E -------------------------------------------------------------------------- * T * H * E * N * O *R *T *H *E *R *N * P *A *L *A *C *E * -------------------------------------------------------------------------- GURU STAFF ..... .PLAYMATE.. ....[ ACCESS EHQ ].. .LECTOR/CSL. .... ......................[ A4000/040/25/1GB ].. .MASTURBA/ACS. .. ......................[ ALWAYS HELPFUL STAFF ].. .LABEL/ACS. ..... ......................[ BIG /X UTIL CONF ].. .RAJ!/PSG ....... ......................[ ].. .RAM&VAZ/CLS/ACS. ......................[ ACCESS KICK ASS IN 95 ].. .MANIAC.KC/ACS .. nODe oNE 28.8DS- +45-PRIVATE! - nODe tWo 28.8DS - +45-PRIVATE! + Board Add 򗛬 ____________ _______ /__ USR 28.8 DS * 1.0GB * 2 GB DAT / _____ /______/ / / \ _\______ \/ _/ _/ / \ PRESTiGE DANiSH HEADQUARTER _/ / \_ \ \_________ \_ LSD DANH HEADQUARTER! \______________/_____\ /____________/ .------------------uMn\_____/aC!-----------------------------------------. | ___________.________ _ ______ ___________. ______________ | __\____ | .___ _ _____\__ \ ______ |__. ______ /___| : / / | | \/ / \ / | | _/ _/ /| _/ /_______| | \_ /\ \_ /_____| | \ / | \_____________|_______________/_____/\ /___________|______\ / | - -- --- ---- ----- ------------------\____/--------------------\____/---' * RUNNiNG HYDRA * 2 NODES RiNGDOWN! - +45-74-833-886 * ENZO/PRESTiGE^LSD - SNAKE & DELBOY/PRESTiGE - RAJ!/PRESTiGE MICKEY/VANiTY - FURY/PRESTiGE - MANDRAKE/VANiTY 0 Board Add 򗛬 _. ._ _. ._ ._ _. _ __/_____Μ\ __/_____Μ\Μ\__/____ _ _ ___/ _ \\_ _琝 _ \ \_ _ / __ _ _ __\___ 琝__| \/ _ \__| \ \ |__/ /_/_ _ \ | \_| \_ | \_| \_ \_| 琝_ \_\ _ _ jSON /_____ /|_____/_| /|_____/__/_ / CRb|___/e^D |__./ ._ |_._/ _. _. dEATURE __/______Μ\ __/_ __/_ /___ wARDANCER _ _ __ \_ _ / | \\_ _琝\_ _琝_/ ___/ yEKO _ _ _\_\ / |__/ _ \/ _ \/ | \____ 琝 _ _ /_/ _/ | 琝_ | \_ | \_ | \_ | \_ \_____ /_| /_| /__ /__ / |___/ |____/ |___/ |___/ |___/ 2 nODES uS rOBOTICS, a3o3o 25MHz/6RAM/1.2GB HD/2GB DAT NUP NEEDED TO ENTER THIS CLOSED ELITE SYSTEM! CONTACT STAFF! 4" Board Add 򗛬 0 _______________________________________ 4 ______ __ 0\ / 4 _ _ ____) o\\/ _0\4_____ _______________ __________0/4____ ___________ 4_ _ ______ /____) o /__) oX______ o\__) o/___ o\_) o/___ o\ 4 / /____// / // _____/ /___/ /_ / __/ __/ ____/___/ \_ 4 _\_____ \ / / /___ \_/ \ / /_____/ \__ \ _/ \__ / 4 / / \_ / / / / \____/ __/__ / / \_ \ / / 4/ / / / / / / / / X_ / / \_/ / 4\______ /____ X____ / /____ /__/ / / / 1[rLf]4/______/ /___/ /______/______/ /_______/ /______/______/_____/ 0 \ / 0 \ / 6 - VANITY SCANDINAVIEN AMIGA HQ - 0 \ / 8 STAFF: 6ZANY 8* 6MICKEY/VANITY 8* 6MANDRAKE/VTY 0 \ / 8 NODE 1: +45 4343-6HST!8 NODE 2: +45 4343-628.8 0 \ / 6 (get the numbers from Staff or Vty member!!) 0 \ / 0 \/ 9 Board Add 򗛬 ________________.______________ \_____ ____ 瑋 琝 _____) // \ | \ ___)_ sKID rOW _// \\_ _ \\_ | 琝_ sKID rOW dKHQ \ / | / ! / dKHQ \_____/_____!____/________/ _____________.________________________________________________. / _ 琝_ 瑋 琝 . 琝 ___. 琝 ___. 琝 ___) 瑋 // |____/ ! \ | \ 瑋 \\ 瑋 \\ __)_ |___ _// | 琝_ _ \\_ \\_ | \\_ | \\_ | 琝_ | 琝_ \ ! / | / / | / | / ! / ! / \_____.____/____!____/____!____/____!____/____!____/________/____.___/ | | | aMIGA 4000/25 mHZ/700 mB hD/uSR 28.800 dUAL | | cALL +45 find out! fOR a 28.8 uSR dUAL CONNECTION | | | | mAJOR sTAFF --> mARC / sKID rOW | | rEMOTE sTAFF -> bLACKEYE/sKID rOW & wOZZY/sKID rOW | | aMIGA eLITE sTUFF & aMIGA hARDWARE sITE | (__________________________________________________________) ? Board Add 򗛬 V-A-N-I-T-Y DKHQ __/\__ _/\___ _____ ____________ ______________ \___ \/\/ ___// \\_______ \ / _________ \ / / \ \/ l .\ l: / _/ / __l__ /. / \\ /// \\l \ .\/ \// /\ \o /\ o/o l \\ \ \\ \\ \_ \__/ \__/\_____l \____l\ \\__. o\_______/ =================l_______/=====\____/=l______/======== ___. ______ __ .___. /\_____ _____ /\_______________________ / __\__ \l :\ l: l__ / \__ \/ ___/ \__ ____ ___/\____ \ / :l \/ \ \ \l l .\ \__/ /\ /\ \__/ l. l / __l__ l: l\ .\ / \\ \\ \ \ \\/ .\/. \ / :\ / \ ll l/ .\l l/ \\ \ \\ \\ \ \ \ \\ \/ / \ll l \\ \\ \____. o\_l\o /_______/___/ ll____\____/l___l___. \\________/ =====l_____/===\ /=========\______l====================l______/[ra!st]= \__/ sTAFF: GiLTHANAS - rAM&VAz - pLEXER A4000-040 30 mHZ sPEED + 1 gIG hD-fUN! 0-1 aMiGA + gAMEBOY + /X 4.x + nEWEST /X uTILS .--x譞讀 28800 uSR v34 dUALS x譞讀--. l .-------------------------. l l l Node 1: +45- 44946208 l l l l Node 2: +45-rING-dOWN l l `----`-------------------------'----'