(NNN) (NNNN) (N) (N) (N) (NNN) (NNNNN) (N) (N) (N) (N) (N) (N) .JNNNL. (N) (N) (N) (N) (N) (N) (N) `"` (N) (N) (N) (N) (N) (N) (N) (N) (N) (N) (N).__. (NNNN) (NL_JN) (N) (N) (N) (N) (NNN) (N)`4N) (N)`4N) (NF"4N) (N) (N) (N) (N) (N) (NL_JN) (N) (N) (N) (N) (NNN) .JNL. (N) (N) `""""` `"` `"` `"` `"` `"` `"""` `"` `"` Presents _________________________________________________________ Gravity Theory - 1k Win32/OpenGL _________________________________________________________ Code : Rbraz Graphics: Rbraz Support : Clyde ASCII : Wham _________________________________________________________ Tools: - Visual C++ 6.0 - Dropper 2.0 by Gem - Apack 0.99b by Ibsen Software _________________________________________________________ Greetings: Dark Bit Factory http://www.dbfinteractive.com/ Intro Inferno http://www.intro-inferno.com/ Personal: blackpawn, Auld, Druid, Shockwave _________________________________________________________ Released: 11 Aug 2006 _________________________________________________________ "Physicists have already brought most of the forces of nature into a single underlying theory. The ultimate theory will incorporate gravity as well." -- Steven Weinberg, TIME, April 10, 2000; p. 86 _________________________________________________________