[API function]
Shuts down the WHOLE FMOD Sound System.
void F_API FSOUND_Close(
);
Return Value
void
Remarks
This also closes down the sample management system, freeing all MANAGED samples loaded (unless they were allocated with the FSOUND_UNMANAGED flag).
All songs (mods) are stopped (but does not free them).
All streams are stopped and freed.
CD Tracks are stopped.
See Also
FSOUND_CD_Eject
,
FSOUND_CD_GetPaused
,
FSOUND_CD_GetVolume
,
FSOUND_CD_Play
,
FSOUND_CD_SetPaused
,
FSOUND_CD_SetPlayMode
,
FSOUND_CD_SetVolume
,
FSOUND_CD_Stop
,
FSOUND_GetDriverCaps
,
FSOUND_Init
,
FSOUND_Sample_Alloc
,
FSOUND_Sample_Get
,
FSOUND_Sample_Load
,
FSOUND_SetBufferSize
,
FSOUND_SetDriver
,
FSOUND_SetHWND
,
FSOUND_SetMaxHardwareChannels
,
FSOUND_SetMinHardwareChannels
,
FSOUND_SetMixer
,
FSOUND_SetOutput
This document copyright ©Firelight Multimedia, 1999-2001. All rights reserved.
Generated Thu Sep 13 00:18:09 2001
by SourceDoc v0.10, the automated source code documenter.