- SPONTZ VISUALS EDITOR - ------------------------- Here is, finally, the first release of our visuals editor! And, of course, multiplatform. Even the commonly forgotten (by the demoscene world) MacOS X users can now create their own demos from scratch! Following a simple timeline concept, this editor is completely oriented to productivity: repeaters, synchronizers, 3D loaders, shaders, backgrounds, faders, the incredible powerful Spöntz particle engine, a multitrack sound driver, loaders for the most common texture types, fully configurable radial and motion blurs, and a long etcetera of features on your hands. No hidden plug-ins or effects, an online manual updated continously with answers to your questions and a growing community of groups that use this tool as part of their developments. Finally, don't hesitate in talk to us if you would like to integrate this tool with your own demo editor, surely we can reach wonderful results! Who did what ------------------ Ivan Fernandez / Merlucin: Main code Application design Engine integration Artwork Gabriel Alvarez / Kolian: Main Engine code Engine Integration Toni Gonzalez / MadGoblin: Additional QA testing Features definition Fredrik Andersson / Dynimix: Main QA testing Scripting Features definition When and where -------------------- Released at BCN Party 100 in a day such as November 1, 2004